minor error while closing or destroying game
This commit is contained in:
parent
dab5718eab
commit
000cd93cb1
@ -930,6 +930,7 @@ class Player:
|
||||
self.attacker.molly_discarded_cards = 0
|
||||
self.attacker.notify_self()
|
||||
self.on_failed_response_cb()
|
||||
if self.game:
|
||||
self.game.responders_did_respond_resume_turn(did_lose=True)
|
||||
if self.mancato_needed <= 0:
|
||||
self.attacker = None
|
||||
@ -949,7 +950,7 @@ class Player:
|
||||
return max(1, range) + aim + self.character.sight_mod
|
||||
|
||||
def get_visibility(self):
|
||||
if not self.character:
|
||||
if not self.character or not self.game or not self.game.players[self.game.turn].character:
|
||||
return 0
|
||||
covers = 0
|
||||
if self.game.check_event(ce.Lazo) or self.game.players[self.game.turn].character.check(self.game, chd.BelleStar):
|
||||
|
Loading…
Reference in New Issue
Block a user