fix event

per un pugno di carte
This commit is contained in:
Giulio 2021-05-19 00:21:03 +02:00
parent 98a6d10873
commit 02ef834c98

View File

@ -252,7 +252,7 @@ class Game:
print('did_lose', did_lose) print('did_lose', did_lose)
if self.player_bangs > 0 and self.check_event(ce.PerUnPugnoDiCarte): if self.player_bangs > 0 and self.check_event(ce.PerUnPugnoDiCarte):
self.player_bangs -= 1 self.player_bangs -= 1
if self.player_bangs > 1: if self.player_bangs >= 1:
print('bang again') print('bang again')
if self.players[self.turn].get_banged(self.deck.event_cards[0]): if self.players[self.turn].get_banged(self.deck.event_cards[0]):
self.players[self.turn].notify_self() self.players[self.turn].notify_self()