added control of two Vulture Sam
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@ -368,6 +368,13 @@ class Game:
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self.deck.scrap(player.hand.pop())
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for i in range(len(player.equipment)):
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self.deck.scrap(player.equipment.pop())
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elif len(vulture) == 2:
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for i in range(len(player.hand)):
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vulture[i%2].hand.append(player.hand.pop())
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for i in range(len(player.equipment)):
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vulture[i%2].hand.append(player.equipment.pop())
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vulture[0].notify_self()
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vulture[1].notify_self()
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else:
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for i in range(len(player.hand)):
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vulture[0].hand.append(player.hand.pop())
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