From 1b263adc8069262324fa4cb648ca4e631e168b26 Mon Sep 17 00:00:00 2001 From: Alberto Xamin Date: Sat, 21 Jan 2023 14:28:34 +0000 Subject: [PATCH] fix players becoming bots --- backend/bang/game.py | 2 +- backend/server.py | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/backend/bang/game.py b/backend/bang/game.py index 8548b95..2f2cdca 100644 --- a/backend/bang/game.py +++ b/backend/bang/game.py @@ -678,7 +678,7 @@ class Game: player.was_player = False if len(player.available_characters) > 0: player.set_available_character(player.available_characters) - player.bot_spin() + G.sio.start_background_task(player.bot_spin) else: self.player_death(player=player, disconnected=True) # else: diff --git a/backend/server.py b/backend/server.py index 21e0d16..07bfbe4 100644 --- a/backend/server.py +++ b/backend/server.py @@ -678,7 +678,7 @@ def chat_message(sid, msg, pl=None): ses.is_bot = not ses.is_bot if (ses.is_bot): ses.was_player = True - ses.bot_spin() + sio.start_background_task(ses.bot_spin) elif '/arcadekick' in msg and ses.game.started: if not any((p.pending_action != PendingAction.WAIT for p in ses.game.players)): sio.emit('chat_message', room=ses.game.name, data={'color': f'','text':f'KICKING THE ARCADE CABINET'})