From 2213bdd000a355375c140300b1176582f5eb6197 Mon Sep 17 00:00:00 2001 From: Giulio Date: Thu, 13 May 2021 17:47:50 +0200 Subject: [PATCH] revert commit 'check win when everyone has died' --- backend/bang/game.py | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/backend/bang/game.py b/backend/bang/game.py index aa803a6..9ed53a8 100644 --- a/backend/bang/game.py +++ b/backend/bang/game.py @@ -473,8 +473,7 @@ class Game: if player.attacker and player.attacker in self.players: attacker_role = player.attacker.role winners = [p for p in self.players if p.role != None and p.role.on_player_death(self.get_alive_players(), initial_players=self.initial_players, dead_role=player.role, attacker_role=attacker_role)] - # print('ready:', self.readyCount, ' waiting:', self.waiting_for) - if self.readyCount == self.waiting_for and len(winners) > 0: + if len(winners) > 0: print('WE HAVE A WINNER') for p in self.get_alive_players(): p.win_status = p in winners