fix bug
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parent
292200e5f7
commit
333a7a89ec
@ -234,7 +234,7 @@ class Player:
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elif isinstance(card, cs.Birra) and self.lives >= self.max_lives:
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elif isinstance(card, cs.Birra) and self.lives >= self.max_lives:
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continue
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continue
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else:
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else:
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playable_cs.append(i)
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playable_cards.append(i)
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return playable_cards
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return playable_cards
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def get_public_description(self):
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def get_public_description(self):
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@ -301,9 +301,9 @@ class Player:
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self.notify_self()
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self.notify_self()
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# specifico per personaggio
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# specifico per personaggio
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elif self.is_drawing and isinstance(self.character, chars.KitCarlson):
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elif self.is_drawing and isinstance(self.character, chars.KitCarlson):
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self.hand.append(self.available_cs.pop(card_index))
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self.hand.append(self.available_cards.pop(card_index))
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if len(self.available_cards) == 1:
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if len(self.available_cards) == 1:
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self.game.deck.put_on_top(self.available_cs.pop())
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self.game.deck.put_on_top(self.available_cards.pop())
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self.is_drawing = False
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self.is_drawing = False
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self.pending_action = PendingAction.PLAY
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self.pending_action = PendingAction.PLAY
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self.notify_self()
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self.notify_self()
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