fix big spencer

This commit is contained in:
Alberto Xamin 2024-10-22 15:43:24 +01:00
parent 2af8e5ec54
commit 345e04ef06
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GPG Key ID: 5ABFCD8A22EA6F5D

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@ -1872,7 +1872,8 @@ class Player:
): ):
self.expected_response.append(cs.Bang(0, 0).name) self.expected_response.append(cs.Bang(0, 0).name)
if self.character.check(self.game, chw.BigSpencer): if self.character.check(self.game, chw.BigSpencer):
self.expected_response = [] self.expected_response = self.game.deck.mancato_cards.copy()
self.expected_response.remove(cs.Mancato(0, 0).name)
if any((isinstance(c, trt.Caboose) for c in self.equipment)): if any((isinstance(c, trt.Caboose) for c in self.equipment)):
self.expected_response.append([c.name for c in self.equipment if not c.usable_next_turn]) self.expected_response.append([c.name for c in self.equipment if not c.usable_next_turn])
self.on_failed_response_cb = self.take_damage_response self.on_failed_response_cb = self.take_damage_response