fix can't play springfield after prigione

This commit is contained in:
Alberto Xamin 2020-12-27 22:04:01 +01:00
parent ee953c660d
commit 3a6077b910
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@ -301,6 +301,7 @@ export default {
let calamity_special = (card.name === 'Mancato!' && this.character.name === 'Calamity Janet') let calamity_special = (card.name === 'Mancato!' && this.character.name === 'Calamity Janet')
let cant_play_bang = (this.has_played_bang && this.equipment.filter(x => x.name == 'Volcanic').length == 0) let cant_play_bang = (this.has_played_bang && this.equipment.filter(x => x.name == 'Volcanic').length == 0)
if (this.pending_action == 2) { if (this.pending_action == 2) {
this.can_target_sheriff = (card.name !== 'Prigione')
if (card.need_with && !this.card_with) { if (card.need_with && !this.card_with) {
this.card_with = card this.card_with = card
} else if ((card.need_target || calamity_special) && !((card.name == 'Bang!' || (calamity_special && card.name=='Mancato!')) && cant_play_bang)) { } else if ((card.need_target || calamity_special) && !((card.name == 'Bang!' || (calamity_special && card.name=='Mancato!')) && cant_play_bang)) {
@ -308,7 +309,6 @@ export default {
this.range = this.sight this.range = this.sight
else else
this.range = card.range this.range = card.range
this.can_target_sheriff = (card.name !== 'Prigione')
if (this.visiblePlayers.length == 0 && this.hand.length > this.lives) { if (this.visiblePlayers.length == 0 && this.hand.length > this.lives) {
this.really_play_card(card, null) this.really_play_card(card, null)
} }