fix flip event with 3 players
This commit is contained in:
parent
7ed97d5bc0
commit
41dceb8e1e
@ -345,7 +345,7 @@ class Game:
|
|||||||
print(f'{self.players[self.turn]} is dead, next turn')
|
print(f'{self.players[self.turn]} is dead, next turn')
|
||||||
return self.next_turn()
|
return self.next_turn()
|
||||||
self.player_bangs = 0
|
self.player_bangs = 0
|
||||||
if isinstance(self.players[self.turn].role, roles.Sheriff) or (self.initial_players == 3 and isinstance(self.players[self.turn].role, roles.Vice) or (self.initial_players == 3 and any([p for p in self.players if p.is_dead and p.role.name == 'Vice']) and isinstance(self.players[self.turn].role, roles.Renegade))):
|
if isinstance(self.players[self.turn].role, roles.Sheriff) or ((self.initial_players == 3 and isinstance(self.players[self.turn].role, roles.Vice) and not self.players[self.turn].is_ghost) or (self.initial_players == 3 and any([p for p in self.players if p.is_dead and p.role.name == 'Vice']) and isinstance(self.players[self.turn].role, roles.Renegade))):
|
||||||
self.deck.flip_event()
|
self.deck.flip_event()
|
||||||
if len(self.deck.event_cards) > 0 and self.deck.event_cards[0] != None:
|
if len(self.deck.event_cards) > 0 and self.deck.event_cards[0] != None:
|
||||||
print(f'flip new event {self.deck.event_cards[0].name}')
|
print(f'flip new event {self.deck.event_cards[0].name}')
|
||||||
|
Loading…
Reference in New Issue
Block a user