Merge branch 'dev' into main

This commit is contained in:
Giulio 2021-05-18 23:15:32 +02:00
commit 4223badeb6
4 changed files with 5 additions and 11 deletions

View File

@ -291,7 +291,7 @@ class Player:
elif self.pending_action == PendingAction.RESPOND:
did_respond = False
for i in range(len(self.hand)):
if self.hand[i].can_be_used_now and self.hand[i].name in self.expected_response:
if self.hand[i].can_be_used_now and (self.hand[i].name in self.expected_response or self.character.check(self.game, chd.ElenaFuente)):
self.respond(i)
did_respond = True
break
@ -709,8 +709,6 @@ class Player:
self.expected_response = self.game.deck.mancato_cards.copy()
if self.character.check(self.game, chars.CalamityJanet) and cs.Bang(0, 0).name not in self.expected_response:
self.expected_response.append(cs.Bang(0, 0).name)
elif self.character.check(self.game, chd.ElenaFuente):
self.expected_response = self.game.deck.all_cards_str.copy()
self.on_failed_response_cb = self.take_damage_response
self.notify_self()
@ -739,8 +737,6 @@ class Player:
self.expected_response = self.game.deck.mancato_cards.copy()
if self.character.check(self.game, chars.CalamityJanet) and cs.Bang(0, 0).name not in self.expected_response:
self.expected_response.append(cs.Bang(0, 0).name)
elif self.character.check(self.game, chd.ElenaFuente):
self.expected_response = self.game.deck.all_cards_str.copy()
self.on_failed_response_cb = self.take_no_damage_response
self.notify_self()
@ -779,8 +775,6 @@ class Player:
self.expected_response = self.game.deck.mancato_cards_not_green_or_blue.copy()
elif self.character.check(self.game, chars.CalamityJanet) and cs.Bang(0, 0).name not in self.expected_response:
self.expected_response.append(cs.Bang(0, 0).name)
elif self.character.check(self.game, chd.ElenaFuente):
self.expected_response = self.game.deck.all_cards_str.copy()
if not no_dmg:
self.on_failed_response_cb = self.take_damage_response
else:
@ -876,7 +870,7 @@ class Player:
if self.pending_action != PendingAction.RESPOND: return
self.pending_action = PendingAction.WAIT
if hand_index != -1 and hand_index < (len(self.hand)+len(self.equipment)) and (
((hand_index < len(self.hand) and self.hand[hand_index].name in self.expected_response)) or
((hand_index < len(self.hand) and self.hand[hand_index].name in self.expected_response) or self.character.check(self.game, chd.ElenaFuente)) or
(hand_index-len(self.hand) < len(self.equipment) and self.equipment[hand_index-len(self.hand)].name in self.expected_response)):
card = self.hand.pop(hand_index) if hand_index < len(self.hand) else self.equipment.pop(hand_index-len(self.hand))
if self.character.check(self.game, chd.MollyStark) and hand_index < len(self.hand)+1 and not self.is_my_turn and self.event_type != 'duel':

View File

@ -241,7 +241,7 @@ export default {
icon: '❌',
is_equipment: true,
}]
this.hand.filter(x => x.can_be_used_now && this.expected_response.indexOf(x.name) !== -1).forEach(x=>{
this.hand.filter(x => x.can_be_used_now && (this.expected_response.indexOf(x.name) !== -1 || this.character.name === "Elena Fuente")).forEach(x=>{
cc.push(x)
})
this.equipment.filter(x => x.usable_next_turn && x.can_be_used_now && this.expected_response.indexOf(x.name) !== -1).forEach(x=>{

View File

@ -312,7 +312,7 @@
},
"Jesse Jones": {
"name": "Jesse Jones",
"desc": "When he has to draw his cards, he may draw the first card from the hand of another player. (click on the enemy player if you want to use the ability)"
"desc": "When he has to draw his cards, he may draw the first card from the hand of another player. (click on the enemy player's card's if you want to use the ability)"
},
"Jourdonnais": {
"name": "Jourdonnais",

View File

@ -312,7 +312,7 @@
},
"Jesse Jones": {
"name": "Jesse Jones",
"desc": "All'inizio del suo turno, quando deve pescare, può prendere la prima carta a caso dalla mano di un giocatore e la seconda dal mazzo. (clicca sul giocatore avversario se vuoi usare l'abilità)"
"desc": "All'inizio del suo turno, quando deve pescare, può prendere la prima carta a caso dalla mano di un giocatore e la seconda dal mazzo. (clicca sulle carte del giocatore avversario se vuoi usare l'abilità)"
},
"Jourdonnais": {
"name": "Jourdonnais",