diff --git a/backend/bang/cards.py b/backend/bang/cards.py index 8c01c38..3bdcd95 100644 --- a/backend/bang/cards.py +++ b/backend/bang/cards.py @@ -1,4 +1,6 @@ from typing import List, Set, Dict, Tuple, Optional +import bang.expansions.fistful_of_cards.card_events as ce +import bang.expansions.high_noon.card_events as ceh from abc import ABC, abstractmethod from enum import IntEnum import bang.roles as r @@ -59,7 +61,6 @@ class Card(ABC): self.must_be_used = False def play_card(self, player, against=None, _with=None):#self --> carta - import bang.expansions.fistful_of_cards.card_events as ce if (player.game.check_event(ce.IlGiudice)) and self.usable_next_turn and not self.can_be_used_now: return False if self.is_equipment: @@ -96,7 +97,6 @@ class Card(ABC): return self.name in [c.name for c in player.equipment] or self.name in [c.name for c in player.gold_rush_equipment] def check_suit(self, game, accepted): - import bang.expansions.high_noon.card_events as ceh if game.check_event(ceh.Benedizione): return Suit.HEARTS in accepted elif game.check_event(ceh.Maledizione): @@ -149,7 +149,6 @@ class Prigione(Card): self.alt_text = "♥️= 🆓" def play_card(self, player, against, _with=None): - import bang.expansions.fistful_of_cards.card_events as ce if (player.game.check_event(ce.IlGiudice)): return False if against != None and not isinstance(player.game.get_player_named(against).role, r.Sheriff): @@ -215,8 +214,6 @@ class Bang(Card): self.need_target = True def play_card(self, player, against, _with=None): - import bang.expansions.fistful_of_cards.card_events as ce - import bang.expansions.high_noon.card_events as ceh if player.game.check_event(ceh.Sermone) and not self.number == 42: # 42 gold rush return False if ((player.has_played_bang and not self.number == 42) and (not any([isinstance(c, Volcanic) for c in player.equipment]) or player.game.check_event(ce.Lazo)) and against != None): # 42 gold rush: @@ -242,7 +239,6 @@ class Birra(Card): # self.desc_eng = "Play this card to regain a life point. You cannot heal more than your character's maximum limit. If you are about to lose your last life point, you can also play this card on your opponent's turn. Beer no longer takes effect if there are only two players" def play_card(self, player, against=None, _with=None, skipChecks=False): - import bang.expansions.high_noon.card_events as ceh if player.game.check_event(ceh.IlReverendo): return False if not skipChecks: @@ -381,10 +377,8 @@ class Mancato(Card): def play_card(self, player, against, _with=None): import bang.characters as chars if against != None and player.character.check(player.game, chars.CalamityJanet): - import bang.expansions.fistful_of_cards.card_events as ce if player.has_played_bang and (not any([isinstance(c, Volcanic) for c in player.equipment]) or player.game.check_event(ce.Lazo)): return False - import bang.expansions.high_noon.card_events as ceh if player.game.check_event(ceh.Sermone): return False player.sio.emit('chat_message', room=player.game.name, diff --git a/backend/bang/expansions/dodge_city/cards.py b/backend/bang/expansions/dodge_city/cards.py index 340ad24..ecc0b68 100644 --- a/backend/bang/expansions/dodge_city/cards.py +++ b/backend/bang/expansions/dodge_city/cards.py @@ -1,4 +1,5 @@ from bang.cards import * +import bang.expansions.fistful_of_cards.card_events as ce class Binocolo(Mirino): def __init__(self, suit, number): @@ -149,7 +150,6 @@ class Bibbia(Schivata): self.can_be_used_now = False def play_card(self, player, against, _with=None): - import bang.expansions.fistful_of_cards.card_events as ce if self.can_be_used_now: pass return False @@ -171,7 +171,6 @@ class Cappello(Mancato): self.alt_text = "😅" def play_card(self, player, against, _with=None): - import bang.expansions.fistful_of_cards.card_events as ce if self.can_be_used_now: pass return False @@ -205,7 +204,6 @@ class Pugnale(Pugno): self.can_be_used_now = False def play_card(self, player, against, _with=None): - import bang.expansions.fistful_of_cards.card_events as ce if self.can_be_used_now: return super().play_card(player, against=against) else: @@ -227,7 +225,6 @@ class Derringer(Pugnale): # self.desc_eng += ' and then draw a card.' def play_card(self, player, against, _with=None): - import bang.expansions.fistful_of_cards.card_events as ce if self.can_be_used_now: player.hand.append(player.game.deck.draw(True)) return super().play_card(player, against=against) @@ -254,7 +251,6 @@ class Borraccia(Card): self.can_be_used_now = False def play_card(self, player, against, _with=None): - import bang.expansions.fistful_of_cards.card_events as ce if self.can_be_used_now: super().play_card(player, against) player.lives = min(player.lives+1, player.max_lives) @@ -278,7 +274,6 @@ class PonyExpress(WellsFargo): self.can_be_used_now = False def play_card(self, player, against, _with=None): - import bang.expansions.fistful_of_cards.card_events as ce if self.can_be_used_now: return super().play_card(player, against) else: @@ -299,7 +294,6 @@ class Howitzer(Gatling): self.can_be_used_now = False def play_card(self, player, against, _with=None): - import bang.expansions.fistful_of_cards.card_events as ce if self.can_be_used_now: return super().play_card(player, against) else: @@ -320,7 +314,6 @@ class CanCan(CatBalou): self.can_be_used_now = False def play_card(self, player, against, _with=None): - import bang.expansions.fistful_of_cards.card_events as ce if self.can_be_used_now: player.sio.emit('chat_message', room=player.game.name, data=f'_play_card_against|{player.name}|{self.name}|{against}') return super().play_card(player, against) @@ -344,7 +337,6 @@ class Conestoga(Panico): self.can_be_used_now = False def play_card(self, player, against, _with=None): - import bang.expansions.fistful_of_cards.card_events as ce if self.can_be_used_now: return super().play_card(player, against) else: @@ -365,7 +357,6 @@ class Pepperbox(Bang): self.can_be_used_now = False def play_card(self, player, against, _with=None): - import bang.expansions.fistful_of_cards.card_events as ce if self.can_be_used_now: if against != None: Card.play_card(self, player, against=against) @@ -391,7 +382,6 @@ class FucileDaCaccia(Card): self.can_be_used_now = False def play_card(self, player, against, _with=None): - import bang.expansions.fistful_of_cards.card_events as ce if self.can_be_used_now: if against != None: super().play_card(player, against=against)