refactor metric collection

This commit is contained in:
Alberto Xamin 2022-03-25 15:29:28 +01:00
parent eaf3d374ad
commit 50fd2b5b06
3 changed files with 43 additions and 31 deletions

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@ -1,5 +1,3 @@
import time
import os
import json import json
from typing import List, Set, Dict, Tuple, Optional from typing import List, Set, Dict, Tuple, Optional
import random import random
@ -15,14 +13,13 @@ import bang.expansions.fistful_of_cards.card_events as ce
import bang.expansions.high_noon.card_events as ceh import bang.expansions.high_noon.card_events as ceh
import bang.expansions.gold_rush.shop_cards as grc import bang.expansions.gold_rush.shop_cards as grc
import bang.expansions.gold_rush.characters as grch import bang.expansions.gold_rush.characters as grch
import datadog from metrics import Metrics
class Game: class Game:
def __init__(self, name, sio:socketio, dd_api:datadog.api = None): def __init__(self, name, sio:socketio):
super().__init__() super().__init__()
self.sio = sio self.sio = sio
self.name = name self.name = name
self.dd_api = dd_api
self.players: List[pl.Player] = [] self.players: List[pl.Player] = []
self.spectators: List[pl.Player] = [] self.spectators: List[pl.Player] = []
self.deck: Deck = None self.deck: Deck = None
@ -451,8 +448,7 @@ class Game:
if not self.someone_won: if not self.someone_won:
self.someone_won = True self.someone_won = True
self.sio.emit('chat_message', room=self.name, data=f'_won|{p.name}|{p.role.name}') self.sio.emit('chat_message', room=self.name, data=f'_won|{p.name}|{p.role.name}')
if self.dd_api: Metrics.send_metric('player_win', points=[1], tags=[f"char:{p.character.name}", f"role:{p.role.name}"])
self.dd_api.Metric.send(metric='player_win', points=[(int(time.time()), 1)], tags=["server:backend", f"host:{os.environ['HOST']}", f"char:{p.character.name}", f"role:{p.role.name}"])
p.notify_self() p.notify_self()
if hasattr(self.sio, 'is_fake'): if hasattr(self.sio, 'is_fake'):
print('announces_winners(): Running for tests, you will have to call reset manually!') print('announces_winners(): Running for tests, you will have to call reset manually!')
@ -610,8 +606,8 @@ class Game:
self.is_handling_death = True self.is_handling_death = True
import bang.expansions.dodge_city.characters as chd import bang.expansions.dodge_city.characters as chd
print(f'{self.name}: the killer is {player.attacker}') print(f'{self.name}: the killer is {player.attacker}')
if self.dd_api and player.character and player.role: if player.character and player.role:
self.dd_api.Metric.send(metric='player_death', points=[(int(time.time()), 1)], tags=["server:backend", f"host:{os.environ['HOST']}", f"char:{player.character.name}", f"role:{player.role.name}"]) Metrics.send_metric('player_death', points=[1], tags=[f"char:{player.character.name}", f"role:{player.role.name}"])
if len([c for c in player.gold_rush_equipment if isinstance(c, grc.Ricercato)]) > 0 and player.attacker and player.attacker in self.players: if len([c for c in player.gold_rush_equipment if isinstance(c, grc.Ricercato)]) > 0 and player.attacker and player.attacker in self.players:
player.attacker.gold_nuggets += 1 player.attacker.gold_nuggets += 1
player.attacker.hand.append(self.deck.draw(True)) player.attacker.hand.append(self.deck.draw(True))

28
backend/metrics.py Normal file
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@ -0,0 +1,28 @@
import os
import time
from datadog import initialize, api
class Metrics:
send_metrics = False
@classmethod
def init(cls):
if "DATADOG_API_KEY" in os.environ and "DATADOG_APP_KEY" in os.environ and "HOST" in os.environ:
Metrics.send_metrics = True
initialize()
api.Event.create(title="Backend start", text="", tags=["server:backend", f"host:{os.environ['HOST']}"], alert_type="info")
else:
print("Datadog not configured")
@classmethod
def send_metric(cls, metric_name, **kwargs):
if Metrics.send_metrics:
kwargs['tags'] = ["server:backend", f"host:{os.environ['HOST']}"] + kwargs.get('tags', [])
kwargs['points'][0] = (int(time.time()) , kwargs['points'][0])
api.Metric.send(metric=metric_name, **kwargs)
@classmethod
def send_event(cls, event_name, event_data, **kwargs):
if Metrics.send_metrics:
kwargs['tags'] = ["server:backend", f"host:{os.environ['HOST']}"] + kwargs.get('tags', [])
api.Event.create(title=event_name, text=event_data, tags=kwargs['tags'], alert_type=kwargs.get('alert_type', "info"))

View File

@ -1,3 +1,4 @@
import imp
import os import os
import json import json
import time import time
@ -11,17 +12,10 @@ from bang.players import Player, PendingAction
import requests import requests
from discord_webhook import DiscordWebhook from discord_webhook import DiscordWebhook
from datadog import initialize, api from metrics import Metrics
send_metrics = False Metrics.init()
if "DATADOG_API_KEY" in os.environ and "DATADOG_APP_KEY" in os.environ:
initialize()
send_metrics = True
api.Event.create(title="Backend start", text="", tags=["server:backend", f"host:{os.environ['HOST']}"], alert_type="info")
else:
print("Datadog not configured")
import sys import sys
sys.setrecursionlimit(10**6) # this should prevents bots from stopping sys.setrecursionlimit(10**6) # this should prevents bots from stopping
@ -55,8 +49,7 @@ blacklist: List[str] = []
def advertise_lobbies(): def advertise_lobbies():
sio.emit('lobbies', room='lobby', data=[{'name': g.name, 'players': len(g.players), 'locked': g.password != ''} for g in games if not g.started and len(g.players) < 10 and not g.is_hidden]) sio.emit('lobbies', room='lobby', data=[{'name': g.name, 'players': len(g.players), 'locked': g.password != ''} for g in games if not g.started and len(g.players) < 10 and not g.is_hidden])
sio.emit('spectate_lobbies', room='lobby', data=[{'name': g.name, 'players': len(g.players), 'locked': g.password != ''} for g in games if g.started]) sio.emit('spectate_lobbies', room='lobby', data=[{'name': g.name, 'players': len(g.players), 'locked': g.password != ''} for g in games if g.started])
if send_metrics: Metrics.send_metric('lobbies', points=[len(games)])
api.Metric.send(metric='lobbies', points=[(int(time.time()), len(games))], tags=["server:backend", "type:lobbies", f"host:{os.environ['HOST']}"])
@sio.event @sio.event
def connect(sid, environ): def connect(sid, environ):
@ -65,8 +58,7 @@ def connect(sid, environ):
print('connect ', sid) print('connect ', sid)
sio.enter_room(sid, 'lobby') sio.enter_room(sid, 'lobby')
sio.emit('players', room='lobby', data=online_players) sio.emit('players', room='lobby', data=online_players)
if send_metrics: Metrics.send_metric('online_players', points=[online_players])
api.Metric.send(metric='online_players', points=[(int(time.time()), online_players)], tags=["server:backend", f"host:{os.environ['HOST']}"])
@sio.event @sio.event
def get_online_players(sid): def get_online_players(sid):
@ -89,8 +81,7 @@ def report(sid, text):
sio.emit('chat_message', room=sid, data={'color': f'green','text':f'Report OK'}) sio.emit('chat_message', room=sid, data={'color': f'green','text':f'Report OK'})
else: else:
print("WARNING: DISCORD_WEBHOOK not found") print("WARNING: DISCORD_WEBHOOK not found")
if send_metrics: Metrics.send_event('BUG_REPORT', event_data=text)
api.Event.create(title="BUG REPORT", text=data, tags=["server:backend", f"host:{os.environ['HOST']}"])
print(f'New bug report, replay at https://www.toptal.com/developers/hastebin/{key}') print(f'New bug report, replay at https://www.toptal.com/developers/hastebin/{key}')
@sio.event @sio.event
@ -174,8 +165,7 @@ def disconnect(sid):
games.pop(games.index(sio.get_session(sid).game)) games.pop(games.index(sio.get_session(sid).game))
print('disconnect ', sid) print('disconnect ', sid)
advertise_lobbies() advertise_lobbies()
if send_metrics: Metrics.send_metric('online_players', points=[online_players])
api.Metric.send(metric='online_players', points=[(int(time.time()), online_players)], tags=["server:backend", f"host:{os.environ['HOST']}"])
@sio.event @sio.event
def create_room(sid, room_name): def create_room(sid, room_name):
@ -184,7 +174,7 @@ def create_room(sid, room_name):
room_name += f'_{random.randint(0,100)}' room_name += f'_{random.randint(0,100)}'
sio.leave_room(sid, 'lobby') sio.leave_room(sid, 'lobby')
sio.enter_room(sid, room_name) sio.enter_room(sid, room_name)
g = Game(room_name, sio, api if send_metrics else None) g = Game(room_name, sio)
g.add_player(sio.get_session(sid)) g.add_player(sio.get_session(sid))
if room_name in blacklist: if room_name in blacklist:
g.is_hidden = True g.is_hidden = True
@ -283,15 +273,13 @@ def start_game(sid):
ses: Player = sio.get_session(sid) ses: Player = sio.get_session(sid)
ses.game.start_game() ses.game.start_game()
advertise_lobbies() advertise_lobbies()
if send_metrics: Metrics.send_metric('start_game', points=[1], tags=[f"exp:{e}" for e in ses.game.expansions])
api.Metric.send(metric='start_game', points=[(int(time.time()), 1)], tags=(["server:backend", f"host:{os.environ['HOST']}"] + [f"exp:{e}" for e in ses.game.expansions]))
@sio.event @sio.event
def set_character(sid, name): def set_character(sid, name):
ses: Player = sio.get_session(sid) ses: Player = sio.get_session(sid)
ses.game.rpc_log.append(f'{ses.name};set_character;{name}') ses.game.rpc_log.append(f'{ses.name};set_character;{name}')
if send_metrics: Metrics.send_metric('set_character', points=[1], tags=[f"char:{name}"])
api.Metric.send(metric='set_character', points=[(int(time.time()), 1)], tags=["server:backend", f"host:{os.environ['HOST']}", f"char:{name}"])
ses.set_character(name) ses.set_character(name)
@sio.event @sio.event