From 5557924934037891191811f6b2e6f64a7108d847 Mon Sep 17 00:00:00 2001 From: Alberto Xamin Date: Sun, 13 Dec 2020 00:08:22 +0100 Subject: [PATCH] fix sheriff death --- backend/bang/game.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/backend/bang/game.py b/backend/bang/game.py index c9df987..4bcf41a 100644 --- a/backend/bang/game.py +++ b/backend/bang/game.py @@ -230,7 +230,7 @@ class Game: def player_death(self, player: players.Player, disconnected=False): import bang.expansions.dodge_city.characters as chd print(player.attacker) - if player.attacker and isinstance(player.attacker, roles.Sheriff) and isinstance(player.role, roles.Vice): + if player.attacker and isinstance(player.attacker.role, roles.Sheriff) and isinstance(player.role, roles.Vice): for i in range(len(player.attacker.hand)): self.deck.scrap(player.attacker.hand.pop()) for i in range(len(player.attacker.equipment)):