il dottore

This commit is contained in:
Alberto Xamin 2020-12-23 15:14:21 +01:00
parent 8f18bee200
commit 60b5c7699e
No known key found for this signature in database
GPG Key ID: 4F026F48309500A2
4 changed files with 23 additions and 4 deletions

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@ -37,6 +37,12 @@ class IlReverendo(CardEvent):
self.desc = "Non si possono giocare birre"
self.desc_eng = ""
class IlDottore(CardEvent):
def __init__(self):
super().__init__("Il Dottore", "👨‍⚕️")
self.desc = "Il giocatore con meno vite recupera 1 vita"
self.desc_eng = ""
class MezzogiornoDiFuoco(CardEvent):
def __init__(self):
super().__init__("Mezzogiorno di Fuoco", "🔥")
@ -50,7 +56,7 @@ def get_all_events():
# CittaFantasma(),
# CorsaAllOro(),
# IDalton(),
# IlDottore(),
IlDottore(),
IlReverendo(),
IlTreno(),
Sbornia(),

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@ -2,12 +2,14 @@
from typing import List, Set, Dict, Tuple, Optional
import random
import socketio
import eventlet
import bang.players as pl
import bang.characters as characters
from bang.deck import Deck
import bang.roles as roles
import bang.expansions.fistful_of_cards.card_events as ce
import eventlet
import bang.expansions.high_noon.card_events as ceh
class Game:
def __init__(self, name, sio:socketio):
@ -277,6 +279,15 @@ class Game:
else:
self.responders_did_respond_resume_turn(did_lose=True)
return
elif self.check_event(ceh.IlDottore):
most_hurt = [p.lives for p in self.players if p.lives > 0 and p.max_lives > p.lives]
if len(most_hurt) > 0:
hurt_players = [p for p in self.players if p.lives == min(most_hurt)]
for p in hurt_players:
p.lives += 1
self.sio.emit('chat_message', room=self.name, data=f'_doctor_heal|{p.name}')
p.notify_self()
if self.check_event(ce.PerUnPugnoDiCarte) and len(self.players[self.turn].hand) > 0:
self.player_bangs = len(self.players[self.turn].hand)
if self.players[self.turn].get_banged(self.deck.event_cards[0]):

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@ -90,7 +90,8 @@
"guess": "{0} guesses {1}.",
"guess_right": "{0} was right.",
"guess_wrong": "{0} was wrong.",
"fratelli_sangue": "{0} gave one of his lives to {1}."
"fratelli_sangue": "{0} gave one of his lives to {1}.",
"doctor_heal": "{0} was healed by the doctor."
},
"foc": {
"leggedelwest": "He must play this card on this turn if possible."

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@ -90,7 +90,8 @@
"guess": "{0} pensa sia {1}.",
"guess_right": "{0} ha indovinato.",
"guess_wrong": "{0} ha sbagliato.",
"fratelli_sangue": "{0} ha donato una delle sue vite a {1}."
"fratelli_sangue": "{0} ha donato una delle sue vite a {1}.",
"doctor_heal": "{0} è stato curato dal dottore."
},
"foc": {
"leggedelwest": "Ed è obbligato a usarla nel suo turno, se possibile"