Merge branch 'dev' into gold-rush

This commit is contained in:
Giulio 2021-06-19 19:09:57 +02:00
commit 62174ee74e
10 changed files with 680 additions and 532 deletions

25
.github/dependabot.yml vendored Normal file
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@ -0,0 +1,25 @@
# To get started with Dependabot version updates, you'll need to specify which
# package ecosystems to update and where the package manifests are located.
# Please see the documentation for all configuration options:
# https://help.github.com/github/administering-a-repository/configuration-options-for-dependency-updates
version: 2
updates:
- package-ecosystem: "github-actions"
directory: "/"
schedule:
interval: "daily"
target-branch: "dev"
- package-ecosystem: "npm"
directory: "/frontend"
schedule:
interval: "daily"
target-branch: "dev"
- package-ecosystem: "pip"
directory: "/backend"
schedule:
interval: "daily"
target-branch: "dev"

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@ -15,6 +15,8 @@ sio = socketio.Server(cors_allowed_origins="*")
static_files={ static_files={
'/': {'content_type': 'text/html', 'filename': 'index.html'}, '/': {'content_type': 'text/html', 'filename': 'index.html'},
'/game': {'content_type': 'text/html', 'filename': 'index.html'}, '/game': {'content_type': 'text/html', 'filename': 'index.html'},
'/help': {'content_type': 'text/html', 'filename': 'index.html'},
'/status': {'content_type': 'text/html', 'filename': 'index.html'},
# '/robots.txt': {'content_type': 'text/html', 'filename': 'robots.txt'}, # '/robots.txt': {'content_type': 'text/html', 'filename': 'robots.txt'},
'/favicon.ico': {'filename': 'favicon.ico'}, '/favicon.ico': {'filename': 'favicon.ico'},
'/img/icons': './img/icons', '/img/icons': './img/icons',
@ -29,9 +31,10 @@ for file in [f for f in os.listdir('.') if '.js' in f or '.map' in f or '.html'
app = socketio.WSGIApp(sio, static_files=static_files) app = socketio.WSGIApp(sio, static_files=static_files)
games: List[Game] = [] games: List[Game] = []
online_players = 0 online_players = 0
blacklist: List[str] = []
def advertise_lobbies(): def advertise_lobbies():
sio.emit('lobbies', room='lobby', data=[{'name': g.name, 'players': len(g.players), 'locked': g.password != ''} for g in games if not g.started and len(g.players) < 10]) sio.emit('lobbies', room='lobby', data=[{'name': g.name, 'players': len(g.players), 'password': g.password} for g in games if not g.started and len(g.players) < 10 and not g.is_hidden])
sio.emit('spectate_lobbies', room='lobby', data=[{'name': g.name, 'players': len(g.players), 'locked': g.password != ''} for g in games if g.started]) sio.emit('spectate_lobbies', room='lobby', data=[{'name': g.name, 'players': len(g.players), 'locked': g.password != ''} for g in games if g.started])
@sio.event @sio.event
@ -138,6 +141,8 @@ def create_room(sid, room_name):
sio.enter_room(sid, room_name) sio.enter_room(sid, room_name)
g = Game(room_name, sio) g = Game(room_name, sio)
g.add_player(sio.get_session(sid)) g.add_player(sio.get_session(sid))
if room_name in blacklist:
g.is_hidden = True
games.append(g) games.append(g)
print(f'{sid} created a room named {room_name}') print(f'{sid} created a room named {room_name}')
advertise_lobbies() advertise_lobbies()
@ -365,6 +370,40 @@ def chat_message(sid, msg):
color = sid.encode('utf-8').hex()[-3:] color = sid.encode('utf-8').hex()[-3:]
sio.emit('chat_message', room=ses.game.name, data={'color': f'#{color}','text':f'[{ses.name}]: {msg}'}) sio.emit('chat_message', room=ses.game.name, data={'color': f'#{color}','text':f'[{ses.name}]: {msg}'})
@sio.event
def get_all_rooms(sid, deploy_key):
if 'DEPLOY_KEY' in os.environ and deploy_key == os.environ['DEPLOY_KEY']:
sio.emit('all_rooms', room=sid, data=[{
'name': g.name,
'hidden': g.is_hidden,
'players': [{'name':p.name, 'bot': p.is_bot, 'health': p.lives, 'sid': p.sid} for p in g.players],
'password': g.password,
'expansions': g.expansions,
'started': g.started,
'current_turn': g.turn,
'incremental_turn': g.incremental_turn,
'debug': g.debug,
'spectators': len(g.spectators)
} for g in games])
@sio.event
def kick(sid, data):
if 'DEPLOY_KEY' in os.environ and data['key'] == os.environ['DEPLOY_KEY']:
sio.emit('kicked', room=data['sid'])
@sio.event
def hide_toogle(sid, data):
if 'DEPLOY_KEY' in os.environ and data['key'] == os.environ['DEPLOY_KEY']:
game = [g for g in games if g.name==data['room']]
if len(games) > 0:
game[0].is_hidden = not game[0].is_hidden
if game[0].is_hidden:
if not data['room'] in blacklist:
blacklist.append(data['room'])
elif data['room'] in blacklist:
blacklist.remove(data['room'])
advertise_lobbies()
@sio.event @sio.event
def start_game(sid): def start_game(sid):
ses: Player = sio.get_session(sid) ses: Player = sio.get_session(sid)

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@ -45,6 +45,8 @@ class Game:
self.attack_in_progress = False self.attack_in_progress = False
self.characters_to_distribute = 2 # personaggi da dare a inizio partita self.characters_to_distribute = 2 # personaggi da dare a inizio partita
self.debug = self.name == 'debug' self.debug = self.name == 'debug'
self.is_changing_pwd = False
self.is_hidden = False
def reset(self): def reset(self):
print('resetting lobby') print('resetting lobby')
@ -118,12 +120,16 @@ class Game:
self.sio.emit('chat_message', room=self.name, data=f'_joined|{player.name}') self.sio.emit('chat_message', room=self.name, data=f'_joined|{player.name}')
def set_private(self): def set_private(self):
if self.password == '': if not self.is_changing_pwd:
self.password = ''.join(random.choice("AEIOUJKZT123456789") for x in range(6)) self.is_changing_pwd = True
print(self.name, 'is now private pwd', self.password) if self.password == '':
else: self.password = ''.join(random.choice("AEIOUJKZT123456789") for x in range(6))
self.password = '' print(self.name, 'is now private pwd', self.password)
self.notify_room() else:
self.password = ''
self.notify_room()
eventlet.sleep(0.2)
self.is_changing_pwd = False
def notify_character_selection(self): def notify_character_selection(self):
self.notify_room() self.notify_room()

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@ -1031,7 +1031,8 @@ class Player:
self.attacker.molly_discarded_cards = 0 self.attacker.molly_discarded_cards = 0
self.attacker.notify_self() self.attacker.notify_self()
self.on_failed_response_cb() self.on_failed_response_cb()
self.game.responders_did_respond_resume_turn(did_lose=True) if self.game:
self.game.responders_did_respond_resume_turn(did_lose=True)
if self.mancato_needed <= 0: if self.mancato_needed <= 0:
self.attacker = None self.attacker = None
@ -1050,7 +1051,7 @@ class Player:
return max(1, range) + aim + self.character.sight_mod return max(1, range) + aim + self.character.sight_mod
def get_visibility(self): def get_visibility(self):
if not self.character: if not self.character or not self.game or not self.game.players[self.game.turn].character:
return 0 return 0
covers = 0 covers = 0
if self.game.check_event(ce.Lazo) or self.game.players[self.game.turn].character.check(self.game, chd.BelleStar): if self.game.check_event(ce.Lazo) or self.game.players[self.game.turn].character.check(self.game, chd.BelleStar):

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@ -1,7 +1,7 @@
certifi==2020.11.8 certifi==2021.5.30
dnspython==1.16.0 dnspython==1.16.0
eventlet==0.29.1 eventlet==0.31.0
greenlet==0.4.17 greenlet==1.1.0
python-engineio==3.13.2 python-engineio==3.14.2
python-socketio==4.6.0 python-socketio==4.6.1
six==1.15.0 six==1.16.0

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@ -8,27 +8,27 @@
"lint": "vue-cli-service lint" "lint": "vue-cli-service lint"
}, },
"dependencies": { "dependencies": {
"core-js": "^3.6.5", "core-js": "^3.14.0",
"pretty-checkbox-vue": "^1.1.9", "pretty-checkbox-vue": "^1.1.9",
"register-service-worker": "^1.7.1", "register-service-worker": "^1.7.2",
"socket.io-client": "^3.0.3", "socket.io-client": "^4.1.2",
"vue": "^2.6.11", "vue": "^2.6.14",
"vue-clipboard2": "^0.3.1", "vue-clipboard2": "^0.3.1",
"vue-i18n": "^8.22.2", "vue-i18n": "^8.24.4",
"vue-router": "^3.2.0", "vue-router": "^3.5.1",
"vue-socket.io": "^3.0.10" "vue-socket.io": "^3.0.10"
}, },
"devDependencies": { "devDependencies": {
"@vue/cli-plugin-babel": "~4.5.0", "@vue/cli-plugin-babel": "~4.5.13",
"@vue/cli-plugin-eslint": "~4.5.0", "@vue/cli-plugin-eslint": "~4.5.13",
"@vue/cli-plugin-pwa": "~4.5.0", "@vue/cli-plugin-pwa": "~4.5.13",
"@vue/cli-plugin-router": "~4.5.0", "@vue/cli-plugin-router": "~4.5.0",
"@vue/cli-service": "~4.5.0", "@vue/cli-service": "~4.5.13",
"babel-eslint": "^10.1.0", "babel-eslint": "^10.1.0",
"eslint": "^6.7.2", "eslint": "^6.7.2",
"eslint-plugin-vue": "^6.2.2", "eslint-plugin-vue": "^7.11.1",
"vue-template-compiler": "^2.6.11", "vue-template-compiler": "^2.6.14",
"workbox-webpack-plugin": "^6.0.2" "workbox-webpack-plugin": "^6.1.5"
}, },
"eslintConfig": { "eslintConfig": {
"root": true, "root": true,

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@ -188,6 +188,10 @@ export default {
change_username() { change_username() {
this.hasToSetUsername = true this.hasToSetUsername = true
}, },
kicked() {
window.location.replace(window.location.origin)
document.title = 'PewPew!'
},
}, },
computed: { computed: {
inviteLink() { inviteLink() {

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@ -0,0 +1,73 @@
<template>
<div>
<h1 id="status">PewPew! Server Status</h1>
<h2>Rooms {{rooms.length}}</h2>
<button @click="refresh">reload</button>
<ul>
<li v-for="r in rooms" :key="r">
<p style="margin:0"><b>name:</b> {{r.name}}</p>
<p style="margin:0"><b>hidden:</b> {{r.hidden}}</p>
<button @click="hide(r.name)">toggle hide</button>
<p style="margin:0"><b>password:</b> {{r.password}}</p>
<p style="margin:0"><b>mods:</b> {{r.expansions}}</p>
<p style="margin:0"><b>started:</b> {{r.started}}</p>
<p style="margin:0"><b>turn:</b> {{r.current_turn}}</p>
<p style="margin:0"><b>incremental_turn:</b> {{r.incremental_turn}}</p>
<p style="margin:0"><b>debug:</b> {{r.debug}}</p>
<p style="margin:0"><b>spectators:</b> {{r.spectators}}</p>
<p style="margin:0"><b>players:</b></p>
<ul style="margin:0">
<li v-for="p in r.players" :key="p">
<p style="margin:0"><b>name:</b> {{p.name}}</p>
<p style="margin:0"><b>is_bot:</b> {{p.is_bot}}</p>
<p style="margin:0"><b>health:</b> {{p.health}}</p>
<button v-if="!p.is_bot" @click="kick(p.sid)">Kick</button>
</li>
</ul>
<br>
</li>
</ul>
</div>
</template>
<script>
export default {
name: 'Help',
components: {
},
data:()=>({
rooms: [],
deploy_key: ''
}),
computed: {
},
sockets: {
all_rooms(data) {
this.rooms = data;
},
},
mounted() {
if (this.deploy_key == "")
this.deploy_key = prompt('Write the key');
this.refresh();
},
methods: {
refresh(){
this.$socket.emit('get_all_rooms', this.deploy_key)
},
hide(room_name){
this.$socket.emit('hide_toogle', {'key':this.deploy_key, 'room':room_name})
setTimeout((()=>{
this.refresh()
}).bind(this), 500)
},
kick(sid){
this.$socket.emit('kick', {'key':this.deploy_key, 'sid':sid})
setTimeout((()=>{
this.refresh()
}).bind(this), 500)
}
}
}
</script>
<style scoped>
</style>

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@ -12,7 +12,12 @@ const routes = [
{ {
path: '/help', path: '/help',
name: 'Help', name: 'Help',
component: () => import(/* webpackChunkName: "helep" */ '../components/Help.vue') component: () => import(/* webpackChunkName: "help" */ '../components/Help.vue')
},
{
path: '/status',
name: 'Status',
component: () => import(/* webpackChunkName: "status" */ '../components/Status.vue')
}, },
{ {
path: '/', path: '/',

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