diff --git a/backend/bang/players.py b/backend/bang/players.py index af31300..df0d903 100644 --- a/backend/bang/players.py +++ b/backend/bang/players.py @@ -214,9 +214,9 @@ class Player: self.game.player_death(self) if self.game: # falso quando un bot viene eliminato dalla partita self.sio.emit('self_vis', room=self.sid, data=json.dumps(self.game.get_visible_players(self), default=lambda o: o.__dict__)) + self.game.notify_all() self.sio.emit('self', room=self.sid, data=json.dumps( ser, default=lambda o: o.__dict__)) - self.game.notify_all() def bot_spin(self): while self.is_bot and self.game != None and not self.game.shutting_down: @@ -225,7 +225,7 @@ class Player: self.bot_logic() def bot_logic(self): - if self.game.shutting_down: return + if self.game == None or self.game.shutting_down: return if self.pending_action != None and self.pending_action != PendingAction.WAIT: # eventlet.sleep(uniform(self.game.bot_speed/2-0.1, self.game.bot_speed)) pass