notify scrap pile on reconnection
This commit is contained in:
parent
0138c8b4fd
commit
7e2c218c3d
@ -124,6 +124,7 @@ def get_me(sid, room):
|
|||||||
de_games[0].notify_room(sid)
|
de_games[0].notify_room(sid)
|
||||||
eventlet.sleep(0.1)
|
eventlet.sleep(0.1)
|
||||||
de_games[0].notify_all()
|
de_games[0].notify_all()
|
||||||
|
de_games[0].notify_scrap_pile(sid)
|
||||||
sio.emit('role', room=sid, data=json.dumps(bot.role, default=lambda o: o.__dict__))
|
sio.emit('role', room=sid, data=json.dumps(bot.role, default=lambda o: o.__dict__))
|
||||||
bot.notify_self()
|
bot.notify_self()
|
||||||
if len(bot.available_characters) > 0:
|
if len(bot.available_characters) > 0:
|
||||||
@ -133,6 +134,8 @@ def get_me(sid, room):
|
|||||||
sio.get_session(sid).game = de_games[0]
|
sio.get_session(sid).game = de_games[0]
|
||||||
sio.enter_room(sid, de_games[0].name)
|
sio.enter_room(sid, de_games[0].name)
|
||||||
de_games[0].notify_room(sid)
|
de_games[0].notify_room(sid)
|
||||||
|
eventlet.sleep(0.1)
|
||||||
|
|
||||||
de_games[0].notify_event_card(sid)
|
de_games[0].notify_event_card(sid)
|
||||||
de_games[0].notify_scrap_pile(sid)
|
de_games[0].notify_scrap_pile(sid)
|
||||||
de_games[0].notify_all()
|
de_games[0].notify_all()
|
||||||
|
Loading…
Reference in New Issue
Block a user