fix again panic + scope
This commit is contained in:
parent
81e3dfb635
commit
7e98b98b1c
@ -208,6 +208,7 @@ class Player:
|
|||||||
if self.attacker:
|
if self.attacker:
|
||||||
ser['attacker'] = self.attacker.name
|
ser['attacker'] = self.attacker.name
|
||||||
ser['sight'] = self.get_sight()
|
ser['sight'] = self.get_sight()
|
||||||
|
ser['sight_extra'] = self.get_sight(False) -1
|
||||||
ser['can_gold_rush_discard'] = len([p for p in self.game.get_alive_players() if p != self and len([e for e in p.gold_rush_equipment if e.number <= self.gold_nuggets + 1]) > 0]) > 0
|
ser['can_gold_rush_discard'] = len([p for p in self.game.get_alive_players() if p != self and len([e for e in p.gold_rush_equipment if e.number <= self.gold_nuggets + 1]) > 0]) > 0
|
||||||
if self.character:
|
if self.character:
|
||||||
ser['gold_rush_discount'] = 1 if self.character.check(self.game, grch.PrettyLuzena) and self.special_use_count < 1 else 0
|
ser['gold_rush_discount'] = 1 if self.character.check(self.game, grch.PrettyLuzena) and self.special_use_count < 1 else 0
|
||||||
|
@ -110,6 +110,7 @@ export default {
|
|||||||
win_status: undefined,
|
win_status: undefined,
|
||||||
range: 1,
|
range: 1,
|
||||||
sight: 1,
|
sight: 1,
|
||||||
|
sight_extra: 1,
|
||||||
can_target_sheriff: true,
|
can_target_sheriff: true,
|
||||||
show_role: false,
|
show_role: false,
|
||||||
attacker: undefined,
|
attacker: undefined,
|
||||||
@ -171,6 +172,7 @@ export default {
|
|||||||
this.available_cards = self.available_cards
|
this.available_cards = self.available_cards
|
||||||
this.win_status = self.win_status
|
this.win_status = self.win_status
|
||||||
this.sight = self.sight
|
this.sight = self.sight
|
||||||
|
this.sight_extra = self.sight_extra
|
||||||
this.attacker = self.attacker
|
this.attacker = self.attacker
|
||||||
this.mancato_needed = self.mancato_needed
|
this.mancato_needed = self.mancato_needed
|
||||||
this.is_ghost = self.is_ghost
|
this.is_ghost = self.is_ghost
|
||||||
@ -239,7 +241,7 @@ export default {
|
|||||||
return false
|
return false
|
||||||
else
|
else
|
||||||
//console.log("aa" +(this.sight-1))
|
//console.log("aa" +(this.sight-1))
|
||||||
return x.dist <= this.range + this.sight -1
|
return x.dist <= this.range + this.sight_extra
|
||||||
}).map(player => {
|
}).map(player => {
|
||||||
return {
|
return {
|
||||||
name: player.name,
|
name: player.name,
|
||||||
|
Loading…
Reference in New Issue
Block a user