show spectator count
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fabd7a3af0
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@ -50,6 +50,7 @@ class Game:
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'expansions': self.expansions,
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'available_expansions': self.available_expansions,
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})
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self.sio.emit('spectators', room=self.name, data=len(self.spectators))
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def toggle_expansion(self, expansion_name):
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if not self.started:
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@ -368,6 +369,7 @@ class Game:
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print(f'player {player.name} left the game {self.name}')
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if player in self.spectators:
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self.spectators.remove(player)
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self.sio.emit('spectators', room=self.name, data=len(self.spectators))
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return False
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if player.is_bot and not self.started:
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player.game = None
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@ -1,5 +1,6 @@
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<template>
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<div class="chat">
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<h4 v-if="spectators > 0">{{$tc("chat.spectators", spectators)}}</h4>
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<h3>{{$t("chat.chat")}}</h3>
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<div id="chatbox">
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<p style="margin:1pt;" class="chat-message" v-for="(msg, i) in messages" v-bind:key="`${i}-c`" :style="`color:${msg.color}`">{{msg.text}}</p>
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@ -17,7 +18,8 @@ export default {
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name: 'Chat',
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data: () => ({
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messages: [],
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text: ''
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text: '',
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spectators: 0,
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}),
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sockets: {
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chat_message(msg) {
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@ -32,6 +34,9 @@ export default {
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let container = this.$el.querySelector("#chatbox");
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container.scrollTop = container.scrollHeight;
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},
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spectators(val) {
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this.spectators = val
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}
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},
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methods: {
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sendChatMessage(e) {
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@ -140,7 +140,7 @@ export default {
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},
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change_username() {
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this.hasToSetUsername = true
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}
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},
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},
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computed: {
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inviteLink() {
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@ -63,6 +63,7 @@
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"copy": "Copy invite",
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"no_players_in_range": "You can't see the other players, equip a weapon or a scope!",
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"chat": {
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"spectators": " | A spectator is watching the game | {n} spectators are watching the game",
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"chat": "Chat",
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"joined": "{0} joined the lobby",
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"died": "{0} died",
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@ -63,6 +63,7 @@
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"copy": "Copia invito",
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"no_players_in_range": "Non vedi nessun giocatore, equipaggia un arma o un mirino!",
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"chat": {
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"spectators": " | Uno spettatore sta guardando la partita | {n} spettatori stanno guardando la partita",
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"chat": "Chat",
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"joined": "{0} è entrato nella stanza",
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"died": "{0} è morto",
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