From 8ca795f6801f49c8ed9ebc7b67ecbe04e0ad64a8 Mon Sep 17 00:00:00 2001 From: Giulio Date: Tue, 22 Mar 2022 22:05:00 +0100 Subject: [PATCH] restore bad fix for roulette event --- backend/bang/game.py | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/backend/bang/game.py b/backend/bang/game.py index d00dfd1..1dd0371 100644 --- a/backend/bang/game.py +++ b/backend/bang/game.py @@ -398,7 +398,7 @@ class Game: if did_lose: target_pl = pls[(pls.index(self.players[self.turn]) + self.player_bangs) % len(pls)] print(f'{self.name}: stop roulette') - target_pl.lives -= 2 + target_pl.lives -= 1 target_pl.heal_if_needed() if len([c for c in target_pl.gold_rush_equipment if isinstance(c, grc.Talismano)]) > 0: target_pl.gold_nuggets += 1 @@ -410,6 +410,7 @@ class Game: self.is_russian_roulette_on = False self.players[self.turn].play_turn() else: + self.player_bangs += 1 target_pl = pls[(pls.index(self.players[self.turn]) + self.player_bangs) % len(pls)] print(f'{self.name}: next in line {target_pl.name}') if target_pl.get_banged(self.deck.event_cards[0]):