excluding the sheriff from the wanted card

This commit is contained in:
Giulio 2021-06-28 11:04:50 +02:00
parent 03c3af44d9
commit 8f1f8a9698

View File

@ -164,11 +164,11 @@ class Ricercato(ShopCard):
player.sio.emit('chat_message', room=player.game.name, data=f'_purchase_card|{player.name}|{self.name}') player.sio.emit('chat_message', room=player.game.name, data=f'_purchase_card|{player.name}|{self.name}')
player.available_cards = [{ player.available_cards = [{
'name': p.name, 'name': p.name,
'icon': p.role.icon if(player.game.initial_players == 3) else '⭐️' if isinstance(p.role, r.Sheriff) else '🤠', 'icon': p.role.icon if(player.game.initial_players == 3) else '🤠',
'alt_text': ''.join(['❤️']*p.lives)+''.join(['💀']*(p.max_lives-p.lives)), 'alt_text': ''.join(['❤️']*p.lives)+''.join(['💀']*(p.max_lives-p.lives)),
'is_character': True, 'is_character': True,
'noDesc': True 'noDesc': True
} for p in player.game.get_alive_players() if p != player] } for p in player.game.get_alive_players() if p != player and not isinstance(p.role, r.Sheriff)]
player.available_cards.append({'name': player.name, 'number':0,'icon': 'you', 'is_character': True}) player.available_cards.append({'name': player.name, 'number':0,'icon': 'you', 'is_character': True})
player.choose_text = 'choose_ricercato' player.choose_text = 'choose_ricercato'
player.pending_action = pl.PendingAction.CHOOSE player.pending_action = pl.PendingAction.CHOOSE