fixed rangeless card
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91a1d2122d
commit
90b138d70a
@ -111,6 +111,7 @@ export default {
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range: 1,
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sight: 1,
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sight_extra: 1,
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norangecard: false,
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can_target_sheriff: true,
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show_role: false,
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attacker: undefined,
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@ -240,8 +241,11 @@ export default {
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if (!this.can_target_sheriff && x.is_sheriff)
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return false
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else
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//console.log("aa" +(this.sight-1))
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return x.dist <= this.range + this.sight_extra
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//console.log(x.name +" dist:" +x.dist +" range:" +this.range +" sight:" +this.sight +" sight_extra:" +this.sight_extra)
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if (this.norangecard)
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return x.dist <= this.range
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else
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return x.dist <= this.range + this.sight_extra
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}).map(player => {
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return {
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name: player.name,
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@ -372,10 +376,13 @@ export default {
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if (card.need_with && !this.card_with) {
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this.card_with = card
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} else if ((card.need_target || calamity_special) && !((card.name == 'Bang!' || (calamity_special && card.name=='Mancato!')) && cant_play_bang)) {
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if (card.name == 'Bang!' || card.name == "Pepperbox" || calamity_special)
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if (card.name == 'Bang!' || card.name == "Pepperbox" || calamity_special) {
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this.range = this.sight
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else
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this.norangecard = true
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} else {
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this.range = card.range
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this.norangecard = false
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}
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if (this.visiblePlayers.length == 0 && this.hand.length > this.lives) {
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this.really_play_card(card, null)
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}
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@ -401,6 +408,7 @@ export default {
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if (this.card_with.need_target) {
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this.card_against = this.card_with
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this.range = this.card_against.range
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this.norangecard = false
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this.card_with = card
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} else {
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let card_data = {
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