bartcassidy, calamity janet
This commit is contained in:
parent
0599a98e7b
commit
9998da688a
@ -77,6 +77,8 @@ class Player:
|
|||||||
if self.lives <= 0 and self.max_lives > 0:
|
if self.lives <= 0 and self.max_lives > 0:
|
||||||
print('dying, attacker', self.attacker)
|
print('dying, attacker', self.attacker)
|
||||||
self.game.player_death(self)
|
self.game.player_death(self)
|
||||||
|
if isinstance(self.character, characters.CalamityJanet):
|
||||||
|
self.expected_response = [cards.Mancato(0,0).name, cards.Bang(0,0).name]
|
||||||
ser = self.__dict__.copy()
|
ser = self.__dict__.copy()
|
||||||
ser.pop('game')
|
ser.pop('game')
|
||||||
ser.pop('sio')
|
ser.pop('sio')
|
||||||
@ -127,6 +129,8 @@ class Player:
|
|||||||
if picked.suit == cards.Suit.SPADES and 2 <= picked.number <= 9 and pickable_cards == 0:
|
if picked.suit == cards.Suit.SPADES and 2 <= picked.number <= 9 and pickable_cards == 0:
|
||||||
self.lives -= 3
|
self.lives -= 3
|
||||||
self.game.deck.scrap(self.equipment.pop(i))
|
self.game.deck.scrap(self.equipment.pop(i))
|
||||||
|
if isinstance(self.character, characters.BartCassidy):
|
||||||
|
self.hand.append(self.game.deck.draw())
|
||||||
self.sio.emit('chat_message', room=self.game.name, data=f'{self.name} ha fatto esplodere la dinamite.')
|
self.sio.emit('chat_message', room=self.game.name, data=f'{self.name} ha fatto esplodere la dinamite.')
|
||||||
print(f'{self.name} Boom, -3 hp')
|
print(f'{self.name} Boom, -3 hp')
|
||||||
else:
|
else:
|
||||||
@ -299,7 +303,7 @@ class Player:
|
|||||||
self.game.responders_did_respond()
|
self.game.responders_did_respond()
|
||||||
else:
|
else:
|
||||||
self.pending_action = PendingAction.RESPOND
|
self.pending_action = PendingAction.RESPOND
|
||||||
self.expected_response = cards.Mancato(0,0).name
|
self.expected_response = [cards.Mancato(0,0).name]
|
||||||
self.on_failed_response_cb = self.take_damage_response
|
self.on_failed_response_cb = self.take_damage_response
|
||||||
self.notify_self()
|
self.notify_self()
|
||||||
|
|
||||||
@ -317,7 +321,7 @@ class Player:
|
|||||||
else:
|
else:
|
||||||
print('has mancato')
|
print('has mancato')
|
||||||
self.pending_action = PendingAction.RESPOND
|
self.pending_action = PendingAction.RESPOND
|
||||||
self.expected_response = cards.Mancato(0,0).name
|
self.expected_response = [cards.Mancato(0,0).name]
|
||||||
self.on_failed_response_cb = self.take_damage_response
|
self.on_failed_response_cb = self.take_damage_response
|
||||||
self.notify_self()
|
self.notify_self()
|
||||||
return True
|
return True
|
||||||
@ -331,7 +335,7 @@ class Player:
|
|||||||
else:
|
else:
|
||||||
print('has bang')
|
print('has bang')
|
||||||
self.pending_action = PendingAction.RESPOND
|
self.pending_action = PendingAction.RESPOND
|
||||||
self.expected_response = cards.Bang(0,0).name
|
self.expected_response = [cards.Bang(0,0).name]
|
||||||
self.event_type = 'indians'
|
self.event_type = 'indians'
|
||||||
self.on_failed_response_cb = self.take_damage_response
|
self.on_failed_response_cb = self.take_damage_response
|
||||||
self.notify_self()
|
self.notify_self()
|
||||||
@ -346,7 +350,7 @@ class Player:
|
|||||||
return False
|
return False
|
||||||
else:
|
else:
|
||||||
self.pending_action = PendingAction.RESPOND
|
self.pending_action = PendingAction.RESPOND
|
||||||
self.expected_response = cards.Bang(0,0).name
|
self.expected_response = [cards.Bang(0,0).name]
|
||||||
self.event_type = 'duel'
|
self.event_type = 'duel'
|
||||||
self.on_failed_response_cb = self.take_damage_response
|
self.on_failed_response_cb = self.take_damage_response
|
||||||
self.notify_self()
|
self.notify_self()
|
||||||
@ -355,6 +359,8 @@ class Player:
|
|||||||
def take_damage_response(self):
|
def take_damage_response(self):
|
||||||
self.lives -= 1
|
self.lives -= 1
|
||||||
self.notify_self()
|
self.notify_self()
|
||||||
|
if isinstance(self.character, characters.BartCassidy):
|
||||||
|
self.hand.append(self.game.deck.draw())
|
||||||
self.attacker = None
|
self.attacker = None
|
||||||
|
|
||||||
def respond(self, hand_index):
|
def respond(self, hand_index):
|
||||||
|
@ -129,7 +129,7 @@ export default {
|
|||||||
icon: '❌',
|
icon: '❌',
|
||||||
is_equipment: true,
|
is_equipment: true,
|
||||||
}]
|
}]
|
||||||
this.hand.filter(x => x.name == this.expected_response).forEach(x=>{
|
this.hand.filter(x => this.expected_response.indexOf(x.name) !== -1).forEach(x=>{
|
||||||
cc.push(x)
|
cc.push(x)
|
||||||
})
|
})
|
||||||
return cc
|
return cc
|
||||||
|
Loading…
Reference in New Issue
Block a user