fix vera after pick and disconnect notify
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parent
e94c1b634a
commit
9f15925bf1
@ -236,6 +236,8 @@ class Game:
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if player in self.players:
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if player in self.players:
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if self.disconnect_bot and self.started:
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if self.disconnect_bot and self.started:
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player.is_bot = True
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player.is_bot = True
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eventlet.sleep(15) # he may reconnect
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player.notify_self()
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else:
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else:
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self.player_death(player=player, disconnected=True)
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self.player_death(player=player, disconnected=True)
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else:
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else:
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@ -391,6 +391,9 @@ class Player:
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if any([isinstance(c, cs.Prigione) for c in self.equipment]):
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if any([isinstance(c, cs.Prigione) for c in self.equipment]):
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self.notify_self()
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self.notify_self()
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return
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return
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if isinstance(self.real_character, chd.VeraCuster):
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self.set_available_character([p.character for p in self.game.players if p != self])
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else:
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self.pending_action = PendingAction.DRAW
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self.pending_action = PendingAction.DRAW
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self.notify_self()
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self.notify_self()
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else:
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else:
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