Piccone
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@ -438,6 +438,8 @@ class Player:
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return self.notify_self()
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if self.game.check_event(ceh.IlTreno) or (self.is_ghost and self.game.check_event(ceh.CittaFantasma)):
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self.hand.append(self.game.deck.draw())
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if len([c for c in self.equipment if isinstance(c, grc.Piccone)]) > 0:
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self.hand.append(self.game.deck.draw())
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self.manette()
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self.notify_self()
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@ -685,7 +687,8 @@ class Player:
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self.hand.append(self.available_cards.pop(card_index))
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pickable_stop = 1
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if self.game.check_event(ceh.Sete): pickable_stop = 2
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if self.game.check_event(ceh.IlTreno): pickable_stop = 0
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if self.game.check_event(ceh.IlTreno) or len([c for c in self.equipment if isinstance(c, grc.Piccone)]) > 0:
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pickable_stop = 0
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if len(self.available_cards) == pickable_stop:
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if len(self.available_cards) > 0:
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self.game.deck.put_on_top(self.available_cards.pop())
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