allow keeping owner
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b2b9eac1cd
commit
b45d04bf30
@ -122,6 +122,7 @@ class Game:
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self.rpc_log = []
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self.is_replay = False
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self.replay_speed = 1
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self.owner: str | None = None
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def shuffle_players(self):
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if not self.started:
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@ -254,6 +255,7 @@ class Game:
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"available_expansions": self.available_expansions,
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"is_replay": self.is_replay,
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"characters_to_distribute": self.characters_to_distribute,
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"owner": self.owner,
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},
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)
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G.sio.emit("debug", room=self.name, data=self.debug)
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@ -308,6 +310,8 @@ class Game:
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if player.is_admin():
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self.feature_flags()
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self.players.append(player)
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if len(self.players) == 1:
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self.owner = player.name
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if len(self.players) > 7:
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if "dodge_city" not in self.expansions:
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self.expansions.append("dodge_city")
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@ -989,6 +993,8 @@ class Game:
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self.deck = None
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return True
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else:
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self.owner = next((p.name for p in self.players if not p.is_bot), None)
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self.notify_room()
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return False
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def player_death(self, player: pl.Player, disconnected=False):
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@ -483,6 +483,7 @@ export default {
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fullScreenEffects: [],
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showPopup: false,
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selectedExpansionInfo: {},
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owner: undefined,
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}),
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sockets: {
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expansion_info(data) {
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@ -503,6 +504,7 @@ export default {
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this.togglable_expansions = data.available_expansions;
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this.expansions = data.expansions;
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this.is_replay = data.is_replay;
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this.owner = data.owner;
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this.characters_to_distribute = data.characters_to_distribute;
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this.players = data.players.map((x) => {
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return {
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@ -729,11 +731,7 @@ export default {
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return "";
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},
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isRoomOwner() {
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if (this.players.length > 0) {
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let pls = this.players.filter((x) => !x.is_bot);
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return pls.length > 0 && pls[0].name == this.username;
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}
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return false;
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return this.owner === this.username;
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},
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startGameCard() {
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if (!this.started && this.players.length > 2 && this.isRoomOwner) {
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