diff --git a/backend/bang/players.py b/backend/bang/players.py index 039b7e5..fd76bbf 100644 --- a/backend/bang/players.py +++ b/backend/bang/players.py @@ -774,9 +774,7 @@ class Player: self.expected_response = self.game.deck.mancato_cards.copy() if self.attacker and self.attacker in self.game.get_alive_players() and self.character.check(self.game, chd.BelleStar) or self.game.check_event(ce.Lazo): self.expected_response = self.game.deck.mancato_cards_not_green_or_blue.copy() - if self.character.check(self.game, chars.CalamityJanet) and cs.Bang(0, 0).name not in self.expected_response: - self.expected_response.append(cs.Bang(0, 0).name) - elif self.character.check(self.game, chars.CalamityJanet) and cs.Bang(0, 0).name not in self.expected_response: + if self.character.check(self.game, chars.CalamityJanet) and cs.Bang(0, 0).name not in self.expected_response: self.expected_response.append(cs.Bang(0, 0).name) if not no_dmg: self.on_failed_response_cb = self.take_damage_response