This commit is contained in:
Giulio 2020-11-26 17:45:12 +01:00
parent 41ca3b2747
commit bf5af1d025
3 changed files with 34 additions and 11 deletions

View File

@ -67,6 +67,9 @@ class Card(ABC):
data=f'{player.name} ha giocato {self.name}{contro}.')
return True
def use_card(self, player):
pass
class Barile(Card):
def __init__(self, suit, number):

View File

@ -1,17 +1,17 @@
from bang.cards import *
class Riparo(Mustang):
def __init__(self, suit, number):
super().__init__(suit, number)
self.name = 'Riparo'
self.icon = ''
class Binocolo(Mirino):
def __init__(self, suit, number):
super().__init__(suit, number)
self.name = 'Binocolo'
self.icon = '🔍'
class Riparo(Mustang):
def __init__(self, suit, number):
super().__init__(suit, number)
self.name = 'Riparo'
self.icon = ''
class Pugno(Card):
def __init__(self, suit, number):
super().__init__(suit, 'Pugno!', number, range=1)
@ -27,6 +27,19 @@ class Pugno(Card):
return True
return False
class Schivata(Mancato):
def __init__(self,suit,number):
super().__init__(suit, 'Schivata', number)
self.icon = '🙅‍♂️'
self.desc += " e poi pesca una carta"
def play_card(self, player, against):
return False
def use_card(self, player):
player.hand.append(player.game.deck.draw())
player.notify_self()
def get_starting_deck() -> List[Card]:
return [
#TODO: aggiungere anche le carte normalmente presenti https://bang.dvgiochi.com/cardslist.php?id=3
@ -49,4 +62,6 @@ def get_starting_deck() -> List[Card]:
Mancato(Suit.DIAMONDS, 8),
Panico(Suit.HEARTS, 'J'),
Pugno(Suit.SPADES, 10),
Schivata(Suit.DIAMONDS, 7),
Schivata(Suit.HEARTS, 'K'),
]

View File

@ -5,6 +5,7 @@ import socketio
import bang.deck as deck
import bang.roles as r
import bang.cards as cs
import bang.expansions.dodge_city.cards as csd
import bang.characters as chars
class PendingAction(IntEnum):
@ -92,8 +93,10 @@ class Player:
def notify_self(self):
if isinstance(self.character, chars.CalamityJanet):
self.expected_response = [
cs.Mancato(0, 0).name, cs.Bang(0, 0).name]
if cs.Mancato(0, 0).name not in self.expected_response:
self.expected_response.append(cs.Mancato(0, 0).name)
elif cs.Bang(0, 0).name not in self.expected_response:
self.expected_response.append(cs.Bang(0, 0).name)
elif isinstance(self.character, chars.SuzyLafayette) and len(self.hand) == 0:
self.hand.append(self.game.deck.draw())
ser = self.__dict__.copy()
@ -310,7 +313,7 @@ class Player:
self.game.responders_did_respond_resume_turn()
else:
self.pending_action = PendingAction.RESPOND
self.expected_response = [cs.Mancato(0, 0).name]
self.expected_response = [cs.Mancato(0, 0).name, csd.Schivata(0,0).name]
self.on_failed_response_cb = self.take_damage_response
self.notify_self()
@ -329,7 +332,7 @@ class Player:
else:
print('has mancato')
self.pending_action = PendingAction.RESPOND
self.expected_response = [cs.Mancato(0, 0).name]
self.expected_response = [cs.Mancato(0, 0).name, csd.Schivata(0,0).name]
self.on_failed_response_cb = self.take_damage_response
self.notify_self()
return True
@ -392,7 +395,9 @@ class Player:
def respond(self, hand_index):
self.pending_action = PendingAction.WAIT
if hand_index != -1 and self.hand[hand_index].name in self.expected_response:
self.game.deck.scrap(self.hand.pop(hand_index))
card = self.hand.pop(hand_index)
card.use_card(self)
self.game.deck.scrap(card)
self.notify_self()
self.mancato_needed -= 1
if self.mancato_needed <= 0: