Merge branch 'dev' into main

This commit is contained in:
Giulio 2022-03-22 22:05:25 +01:00
commit c88c71feb0
2 changed files with 4 additions and 3 deletions

View File

@ -398,7 +398,7 @@ class Game:
if did_lose:
target_pl = pls[(pls.index(self.players[self.turn]) + self.player_bangs) % len(pls)]
print(f'{self.name}: stop roulette')
target_pl.lives -= 2
target_pl.lives -= 1
target_pl.heal_if_needed()
if len([c for c in target_pl.gold_rush_equipment if isinstance(c, grc.Talismano)]) > 0:
target_pl.gold_nuggets += 1
@ -410,6 +410,7 @@ class Game:
self.is_russian_roulette_on = False
self.players[self.turn].play_turn()
else:
self.player_bangs += 1
target_pl = pls[(pls.index(self.players[self.turn]) + self.player_bangs) % len(pls)]
print(f'{self.name}: next in line {target_pl.name}')
if target_pl.get_banged(self.deck.event_cards[0]):

View File

@ -445,10 +445,10 @@ def chat_message(sid, msg, pl=None):
sio.emit('chat_message', room=ses.game.name, data={'color': f'red','text':f'🚨 {ses.name} is in debug mode and is changing {cmd[1]} health'})
if cmd[1] == "*":
for p in ses.game.players_map:
ses.game.get_player_named(p).lives = int(cmd[2])
ses.game.get_player_named(p).lives = min(int(cmd[2]), ses.game.get_player_named(p).max_lives)
ses.game.get_player_named(p).notify_self()
elif cmd[1] in ses.game.players_map:
ses.game.get_player_named(cmd[1]).lives = int(cmd[2])
ses.game.get_player_named(cmd[1]).lives = min(int(cmd[2]), ses.game.get_player_named(cmd[1]).max_lives)
ses.game.get_player_named(cmd[1]).notify_self()
else:
sio.emit('chat_message', room=sid, data={'color': f'','text':f'{msg} bad format'})