add spectate button
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c05e2a69e2
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@ -190,6 +190,7 @@ class Game:
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'disconnect_bot': self.disconnect_bot,
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'disconnect_bot': self.disconnect_bot,
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'expansions': self.expansions,
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'expansions': self.expansions,
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'available_expansions': self.available_expansions,
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'available_expansions': self.available_expansions,
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'is_replay': self.is_replay,
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})
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})
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self.sio.emit('debug', room=self.name, data=self.debug)
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self.sio.emit('debug', room=self.name, data=self.debug)
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if self.debug:
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if self.debug:
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@ -445,7 +445,7 @@ def chat_message(sid, msg, pl=None):
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ses.game.add_player(bot)
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ses.game.add_player(bot)
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bot.bot_spin()
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bot.bot_spin()
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return
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return
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if '/replay' in msg and not '/replayspeed' in msg:
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if '/replay' in msg and not '/replayspeed' in msg and not '/replaypov' in msg:
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_cmd = msg.split()
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_cmd = msg.split()
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if len(_cmd) >= 2:
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if len(_cmd) >= 2:
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replay_id = _cmd[1]
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replay_id = _cmd[1]
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@ -463,6 +463,21 @@ def chat_message(sid, msg, pl=None):
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if len(_cmd) == 2:
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if len(_cmd) == 2:
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ses.game.replay_speed = float(_cmd[1])
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ses.game.replay_speed = float(_cmd[1])
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return
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return
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if '/replaypov' in msg:
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_cmd = msg.split()
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if len(_cmd) > 1:
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name = ' '.join(_cmd[1:])
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for p in ses.game.players:
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if p.sid == ses.sid:
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from tests.dummy_socket import DummySocket
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p.sio = DummySocket()
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p.sid = ''
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pl = ses.game.get_player_named(name)
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pl.sio = sio
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pl.sid = ses.sid
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pl.set_role(pl.role)
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pl.notify_self()
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return
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if '/startwithseed' in msg and not ses.game.started:
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if '/startwithseed' in msg and not ses.game.started:
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if len(msg.split()) > 1:
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if len(msg.split()) > 1:
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ses.game.start_game(int(msg.split()[1]))
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ses.game.start_game(int(msg.split()[1]))
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@ -66,6 +66,7 @@
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:card="card" @click.native="selectedInfo = p.gold_rush_equipment"
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:card="card" @click.native="selectedInfo = p.gold_rush_equipment"
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:style="`margin-top: ${i+p.equipment.length<1?10:-(Math.min((p.equipment.length+p.gold_rush_equipment.length+1)*12,80))}pt`"/>
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:style="`margin-top: ${i+p.equipment.length<1?10:-(Math.min((p.equipment.length+p.gold_rush_equipment.length+1)*12,80))}pt`"/>
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</div>
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</div>
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<button v-if="is_replay" style="position:absolute" @click="replayPlayer(p.name)">{{$t('spectate_player')}}</button>
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<div v-if="p.is_bot" style="position:absolute;bottom:57%;width:20pt;" class="center-stuff">
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<div v-if="p.is_bot" style="position:absolute;bottom:57%;width:20pt;" class="center-stuff">
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<span>🤖</span>
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<span>🤖</span>
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</div>
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</div>
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@ -144,6 +145,7 @@ export default {
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showTurnFlow: false,
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showTurnFlow: false,
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turnReversed: false,
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turnReversed: false,
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displayAdminStatus: false,
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displayAdminStatus: false,
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is_replay: false,
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turn: -1,
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turn: -1,
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}),
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}),
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sockets: {
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sockets: {
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@ -161,6 +163,7 @@ export default {
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this.disconnect_bot = data.disconnect_bot
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this.disconnect_bot = data.disconnect_bot
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this.togglable_expansions = data.available_expansions
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this.togglable_expansions = data.available_expansions
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this.expansions = data.expansions
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this.expansions = data.expansions
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this.is_replay = data.is_replay
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this.players = data.players.map(x => {
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this.players = data.players.map(x => {
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return {
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return {
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name: x.name,
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name: x.name,
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@ -285,6 +288,9 @@ export default {
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console.log(ex+' '+ this.expansions+ (this.expansions.indexOf(ex) !== -1))
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console.log(ex+' '+ this.expansions+ (this.expansions.indexOf(ex) !== -1))
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return this.expansions.indexOf(ex) !== -1
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return this.expansions.indexOf(ex) !== -1
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},
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},
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replayPlayer(player) {
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this.$socket.emit('chat_message', `/replaypov ${player}`)
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},
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leaveRoom() {
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leaveRoom() {
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window.location.replace(window.location.origin)
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window.location.replace(window.location.origin)
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document.title = 'PewPew!'
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document.title = 'PewPew!'
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