From dcfdacc6df0528c669369c00c18a7a479359be9f Mon Sep 17 00:00:00 2001 From: Giulio Date: Fri, 25 Mar 2022 17:50:16 +0100 Subject: [PATCH] metric of the number of players --- backend/bang/game.py | 1 + backend/server.py | 1 - 2 files changed, 1 insertion(+), 1 deletion(-) diff --git a/backend/bang/game.py b/backend/bang/game.py index 53da6f2..9f0f160 100644 --- a/backend/bang/game.py +++ b/backend/bang/game.py @@ -258,6 +258,7 @@ class Game: self.choose_characters() if 'gold_rush' in self.expansions: self.notify_gold_rush_shop() + Metrics.send_metric('start_game', points=[1], tags=([f"exp:{e}" for e in self.expansions] + [f"players:{self.initial_players}"])) def distribute_roles(self): available_roles: List[roles.Role] = [] diff --git a/backend/server.py b/backend/server.py index cdea58a..066f5c6 100644 --- a/backend/server.py +++ b/backend/server.py @@ -272,7 +272,6 @@ def start_game(sid): ses: Player = sio.get_session(sid) ses.game.start_game() advertise_lobbies() - Metrics.send_metric('start_game', points=[1], tags=[f"exp:{e}" for e in ses.game.expansions]) @sio.event def set_character(sid, name):