diff --git a/backend/players.py b/backend/players.py
index e399194..9a837f1 100644
--- a/backend/players.py
+++ b/backend/players.py
@@ -127,6 +127,9 @@ class Player:
if pile == 'scrap' and isinstance(self.character, characters.PedroRamirez):
self.hand.append(self.game.deck.draw_from_scrap_pile())
self.hand.append(self.game.deck.draw())
+ if type(pile) == str and pile != self.name and pile in self.game.players_map and isinstance(self.character, characters.JesseJones) and len(self.game.get_player_named(pile).hand) > 0:
+ self.hand.append(self.game.get_player_named(pile).hand.pop(randrange(0, len(self.game.get_player_named(pile).hand))))
+ self.hand.append(self.game.deck.draw())
else:
for i in range(2):
card: cards.Card = self.game.deck.draw()
diff --git a/frontend/src/components/Lobby.vue b/frontend/src/components/Lobby.vue
index 4f8fcca..fd351b2 100644
--- a/frontend/src/components/Lobby.vue
+++ b/frontend/src/components/Lobby.vue
@@ -12,7 +12,7 @@
💀