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11 Commits

Author SHA1 Message Date
Alberto Xamin
4d2a222f93
fix replacement 2024-12-30 17:29:30 +01:00
Alberto Xamin
61fa295f8d
Update docker-image.yml 2024-12-30 17:23:51 +01:00
Alberto Xamin
0a2bbce2da
Update docker-image.yml 2024-12-30 17:13:44 +01:00
Alberto Xamin
6bc10f1bff
Update docker-image.yml 2024-12-30 16:16:12 +01:00
Alberto Xamin
123e569010
speedup image compile 2024-12-30 16:10:12 +01:00
Alberto Xamin
b45d04bf30
allow keeping owner 2024-10-29 16:37:04 +00:00
Alberto Xamin
b2b9eac1cd
really fix bandidos 2024-10-29 15:25:31 +00:00
Alberto Xamin
345e04ef06
fix big spencer 2024-10-22 15:43:24 +01:00
Alberto Xamin
2af8e5ec54
fxi bandidos 2024-10-22 15:41:16 +01:00
Alberto Xamin
3642c0dbb5
fix blood brothers desc 2024-10-22 15:37:25 +01:00
Alberto Xamin
86441f92c8
fix tornado 2024-10-22 15:36:44 +01:00
7 changed files with 88 additions and 37 deletions

View File

@ -4,20 +4,23 @@ on:
branches: main
jobs:
buildx:
build-platform:
runs-on: ubuntu-latest
strategy:
matrix:
platform: [linux/amd64, linux/arm/v7, linux/arm64/v8]
steps:
-
name: Checkout
- name: Checkout
uses: actions/checkout@v4
-
name: Set up QEMU
- name: Set up QEMU
uses: docker/setup-qemu-action@v3
-
name: Set up Docker Buildx
- name: Set up Docker Buildx
uses: docker/setup-buildx-action@v3
-
name: Cache Docker layers
- name: Cache Docker layers
uses: actions/cache@v4
id: cache
with:
@ -25,27 +28,44 @@ jobs:
key: ${{ runner.os }}-buildx-${{ github.sha }}
restore-keys: |
${{ runner.os }}-buildx-
-
name: Login to DockerHub
- name: Login to DockerHub
uses: docker/login-action@v3
with:
username: ${{ secrets.DOCKER_USERNAME }}
password: ${{ secrets.DOCKER_PASSWORD }}
- name: Build and push
- name: Prepare Platform Tag
id: platform_tag
run: echo "platform_tag=$(echo ${{ matrix.platform }} | sed 's|/|-|g')" >> $GITHUB_ENV
- name: Build and push platform-specific image
uses: docker/build-push-action@v5
with:
context: .
platforms: linux/arm/v7,linux/amd64
platforms: ${{ matrix.platform }}
push: true
tags: albertoxamin/bang:latest
cache-from: type=registry,ref=user/app:latest
tags: albertoxamin/bang:${{ env.platform_tag }}
cache-from: type=registry,ref=albertoxamin/bang:${{ env.platform_tag }}
cache-to: type=inline
- name: Notify discord
uses: th0th/notify-discord@v0.4.1
if: ${{ always() }}
env:
DISCORD_WEBHOOK_URL: ${{ secrets.DISCORD_WEBHOOK_URL }}
GITHUB_ACTOR: ${{ github.actor }}
GITHUB_JOB_NAME: "Docker image main :latest"
GITHUB_JOB_STATUS: ${{ job.status }}
create-manifest:
runs-on: ubuntu-latest
needs: build-platform
steps:
- name: Set up Docker Buildx
uses: docker/setup-buildx-action@v3
- name: Login to DockerHub
uses: docker/login-action@v3
with:
username: ${{ secrets.DOCKER_USERNAME }}
password: ${{ secrets.DOCKER_PASSWORD }}
- name: Create and push multi-arch manifest
run: |
docker buildx imagetools create \
--tag albertoxamin/bang:latest \
albertoxamin/bang:linux-amd64 \
albertoxamin/bang:linux-arm-v7 \
albertoxamin/bang:linux-arm64-v8

View File

@ -178,7 +178,7 @@ class Sventagliata(
player.available_cards = [
dict(p, **{"original_target": against})
for p in player.game.get_visible_players(t)
if p["name"] != player.name and p["name"] != t.name and p["dist"] == 1
if p["name"] != player.name and p["name"] != t.name and p["dist"]
]
if len(player.available_cards) > 0:
player.pending_action = PendingAction.CHOOSE

View File

@ -122,6 +122,7 @@ class Game:
self.rpc_log = []
self.is_replay = False
self.replay_speed = 1
self.owner: str | None = None
def shuffle_players(self):
if not self.started:
@ -254,6 +255,7 @@ class Game:
"available_expansions": self.available_expansions,
"is_replay": self.is_replay,
"characters_to_distribute": self.characters_to_distribute,
"owner": self.owner,
},
)
G.sio.emit("debug", room=self.name, data=self.debug)
@ -308,6 +310,8 @@ class Game:
if player.is_admin():
self.feature_flags()
self.players.append(player)
if len(self.players) == 1:
self.owner = player.name
if len(self.players) > 7:
if "dodge_city" not in self.expansions:
self.expansions.append("dodge_city")
@ -474,6 +478,10 @@ class Game:
if p.get_discarded(attacker=attacker, card_name=card_name):
self.waiting_for += 1
p.notify_self()
elif card_name == "Tornado" and len(p.hand) == 0:
self.deck.draw(player=p)
self.deck.draw(player=p)
p.notify_self()
if self.waiting_for == 0:
attacker.pending_action = PendingAction.PLAY
attacker.notify_self()
@ -985,6 +993,8 @@ class Game:
self.deck = None
return True
else:
self.owner = next((p.name for p in self.players if not p.is_bot), None)
self.notify_room()
return False
def player_death(self, player: pl.Player, disconnected=False):

View File

@ -1574,6 +1574,10 @@ class Player:
self.game.deck.scrap(self.hand.pop(card_index), player=self)
self.mancato_needed -= 1
else:
if self.attacker and "gold_rush" in self.game.expansions and not self.is_ghost:
if isinstance(self.attacker, Player):
self.attacker.gold_nuggets += 1
self.attacker.notify_self()
self.lives -= 1
self.mancato_needed = 0
if self.mancato_needed <= 0:
@ -1868,7 +1872,8 @@ class Player:
):
self.expected_response.append(cs.Bang(0, 0).name)
if self.character.check(self.game, chw.BigSpencer):
self.expected_response = []
self.expected_response = self.game.deck.mancato_cards.copy()
self.expected_response.remove(cs.Mancato(0, 0).name)
if any((isinstance(c, trt.Caboose) for c in self.equipment)):
self.expected_response.append([c.name for c in self.equipment if not c.usable_next_turn])
self.on_failed_response_cb = self.take_damage_response
@ -1942,6 +1947,7 @@ class Player:
self.choose_text = "choose_poker"
if card_name == "Bandidos":
self.choose_text = "choose_bandidos"
self.attacker = attacker
self.mancato_needed = min(2, len(self.hand))
self.available_cards.append(
{"name": "-1hp", "icon": "💔", "noDesc": True}

View File

@ -226,6 +226,29 @@ def test_bandidos():
assert p1.pending_action == PendingAction.WAIT
assert p.pending_action == PendingAction.PLAY
def test_bandidos_with_gold_rush():
g = Game('test')
g.expansions = ['gold_rush']
ps = [Player(f'p{i}', f'p{i}') for i in range(2)]
for p in ps:
g.add_player(p)
g.start_game()
for p in ps:
p.available_characters = [Character('test_char', 4)]
p.set_character(p.available_characters[0].name)
p = g.players[g.turn]
p1 = g.players[(g.turn+1)%3]
p.draw('')
p.hand = [Bandidos(0,0), Bandidos(0,0)]
p.play_card(0)
assert len(p.hand) == 1
assert p.pending_action == PendingAction.WAIT
assert p1.pending_action == PendingAction.CHOOSE
p1.choose(len(p1.hand))
assert p1.lives == 3
assert p.pending_action == PendingAction.PLAY
assert p.gold_nuggets == 1
# test Poker
def test_poker():
g = Game('test')
@ -330,12 +353,6 @@ def test_sventagliata():
assert p.pending_action == PendingAction.PLAY
assert len(p.hand) == 1
# Ensure the secondary target is at a distance from the first target
assert any(
target["name"] == secondary_target and target["dist"] > 1
for target in g.get_visible_players(p1)
)
def test_mira():
g = started_game(['the_valley_of_shadows'])

View File

@ -483,6 +483,7 @@ export default {
fullScreenEffects: [],
showPopup: false,
selectedExpansionInfo: {},
owner: undefined,
}),
sockets: {
expansion_info(data) {
@ -503,6 +504,7 @@ export default {
this.togglable_expansions = data.available_expansions;
this.expansions = data.expansions;
this.is_replay = data.is_replay;
this.owner = data.owner;
this.characters_to_distribute = data.characters_to_distribute;
this.players = data.players.map((x) => {
return {
@ -729,11 +731,7 @@ export default {
return "";
},
isRoomOwner() {
if (this.players.length > 0) {
let pls = this.players.filter((x) => !x.is_bot);
return pls.length > 0 && pls[0].name == this.username;
}
return false;
return this.owner === this.username;
},
startGameCard() {
if (!this.started && this.players.length > 2 && this.isRoomOwner) {

View File

@ -542,7 +542,7 @@
},
"Fratelli Di Sangue": {
"name": "Blood Brothers",
"desc": "At the begin of their turn, payers can lose 1 hp (except the last one) to give it to another player"
"desc": "At the begin of their turn, players can lose 1 hp (except the last one) to give it to another player"
},
"I Dalton": {
"name": "The Daltons",