from tests.dummy_socket import DummySocket from bang.deck import Deck from bang.game import Game def test_card_flip(): g = Game('test', DummySocket()) g.deck = Deck(g) l = len(g.deck.cards) assert g.deck.pick_and_scrap() != None assert len(g.deck.cards) == l - 1 assert len(g.deck.scrap_pile) == 1 def test_draw(): g = Game('test', DummySocket()) g.deck = Deck(g) l = len(g.deck.cards) assert g.deck.draw(True) != None assert len(g.deck.cards) == l - 1 assert len(g.deck.scrap_pile) == 0 def test_reshuffle(): g = Game('test', DummySocket()) g.deck = Deck(g) l = len(g.deck.cards) for i in range(80): assert g.deck.pick_and_scrap() != None assert len(g.deck.cards) == 79 assert len(g.deck.scrap_pile) == 1 def test_draw_from_scrap(): g = Game('test', DummySocket()) g.deck = Deck(g) l = len(g.deck.cards) assert g.deck.pick_and_scrap() != None assert g.deck.draw_from_scrap_pile() != None assert len(g.deck.cards) == 79 assert len(g.deck.scrap_pile) == 0