bang/backend/tests/valley_of_shadows_test.py
2023-01-06 17:16:18 +00:00

72 lines
2.3 KiB
Python

from random import randint
from bang.characters import Character
from bang.expansions.the_valley_of_shadows.cards import *
from tests.dummy_socket import DummySocket
from bang.deck import Deck
from bang.game import Game
from bang.players import Player, PendingAction
# test UltimoGiro
def test_ultimo_giro():
sio = DummySocket()
g = Game('test', sio)
ps = [Player(f'p{i}', f'p{i}', sio) for i in range(3)]
for p in ps:
g.add_player(p)
g.start_game()
for p in ps:
p.available_characters = [Character('test_char', 4)]
p.set_character(p.available_characters[0].name)
ultimo_giro_guy = g.players[g.turn]
ultimo_giro_guy.draw('')
ultimo_giro_guy.lives = 3
ultimo_giro_guy.hand = [UltimoGiro(0,0)]
assert ultimo_giro_guy.lives == 3
ultimo_giro_guy.play_card(0)
assert ultimo_giro_guy.lives == 4
# test Tomahawk
def test_tomahawk():
sio = DummySocket()
g = Game('test', sio)
ps = [Player(f'p{i}', f'p{i}', sio) for i in range(6)]
for p in ps:
g.add_player(p)
g.start_game()
for p in ps:
p.available_characters = [Character('test_char', 4)]
p.set_character(p.available_characters[0].name)
tomahawk_guy = g.players[g.turn]
tomahawk_guy.draw('')
tomahawk_guy.hand = [Tomahawk(0,0)]
assert len(tomahawk_guy.hand) == 1
tomahawk_guy.play_card(0, g.players[(g.turn+3)%6].name)
assert len(tomahawk_guy.hand) == 1
tomahawk_guy.play_card(0, g.players[(g.turn+1)%6].name)
assert len(tomahawk_guy.hand) == 0
# test Fantasma
def test_fantasma():
sio = DummySocket()
g = Game('test', sio)
ps = [Player(f'p{i}', f'p{i}', sio) for i in range(3)]
for p in ps:
g.add_player(p)
g.start_game()
for p in ps:
p.available_characters = [Character('test_char', 4)]
p.set_character(p.available_characters[0].name)
fantasma_guy = g.players[g.turn]
fantasma_guy.lives = 0
fantasma_guy.notify_self()
pl = g.players[g.turn]
pl.draw('')
pl.hand = [Fantasma(0,0)]
pl.play_card(0)
assert pl.pending_action == PendingAction.CHOOSE
assert pl.available_cards[0]['name'] == fantasma_guy.name
pl.choose(0)
assert pl.pending_action == PendingAction.PLAY
assert len(fantasma_guy.equipment) == 1 and isinstance(fantasma_guy.equipment[0], Fantasma)