246 lines
6.1 KiB
Vue
246 lines
6.1 KiB
Vue
<template>
|
|
<div class="lobby">
|
|
<div style="flex-grow: 4;">
|
|
<h2 v-if="!started">Lobby: {{ lobbyName }}</h2>
|
|
<h3>Giocatori (tu sei {{username}})</h3>
|
|
<div class="players-table">
|
|
<Card v-if="startGameCard" :card="startGameCard" @click.native="startGame"/>
|
|
<!-- <div style="position: relative;width:260pt;height:400pt;"> -->
|
|
<div v-for="p in playersTable" v-bind:key="p.card.name" style="position:relative;">
|
|
<transition-group v-if="p.max_lives" name="list" tag="div" class="tiny-health">
|
|
<span v-for="(n, i) in p.lives" v-bind:key="n" :alt="i">❤️</span>
|
|
<span v-for="(n, i) in (p.max_lives-p.lives)" v-bind:key="n" :alt="i">💀</span>
|
|
</transition-group>
|
|
<Card :card="p.card" :class="{is_my_turn:p.is_my_turn}"/>
|
|
<tiny-hand :ncards="p.ncards" @click.native="drawFromPlayer(p.name)"/>
|
|
<span style="position:absolute;top:0;">{{getActionEmoji(p)}}</span>
|
|
<div class="tiny-equipment">
|
|
<Card v-for="card in p.equipment" v-bind:key="card.name+card.number" :card="card" />
|
|
</div>
|
|
</div>
|
|
<!-- :style="p.style"/> -->
|
|
<!-- </div> -->
|
|
</div>
|
|
<div v-if="started">
|
|
<deck :endTurnAction="()=>{wantsToEndTurn = true}"/>
|
|
<player :isEndingTurn="wantsToEndTurn" :cancelEndingTurn="()=>{wantsToEndTurn = false}" :chooseCardFromPlayer="choose"/>
|
|
</div>
|
|
</div>
|
|
<chat/>
|
|
<transition name="bounce">
|
|
<Chooser v-if="showChooser" text="Scegli il tuo personaggio" :cards="availableCharacters" :select="setCharacter"/>
|
|
<Chooser v-if="hasToChoose" text="Scegli una carta" :cards="chooseCards" :select="chooseCard"/>
|
|
</transition>
|
|
</div>
|
|
</template>
|
|
|
|
<script>
|
|
import Card from '@/components/Card.vue'
|
|
import Chooser from './Chooser.vue'
|
|
import Chat from './Chat.vue'
|
|
import Player from './Player.vue'
|
|
import Deck from './Deck.vue'
|
|
import TinyHand from './TinyHand.vue'
|
|
|
|
export default {
|
|
name: 'Lobby',
|
|
components: {
|
|
Card,
|
|
Chooser,
|
|
Chat,
|
|
Player,
|
|
Deck,
|
|
TinyHand,
|
|
},
|
|
props: {
|
|
username: String
|
|
},
|
|
data: () => ({
|
|
lobbyName: '',
|
|
started: false,
|
|
players: [],
|
|
messages: [],
|
|
distances: {},
|
|
availableCharacters: [],
|
|
self: {},
|
|
hasToChoose: false,
|
|
chooseCards: [],
|
|
wantsToEndTurn: false,
|
|
}),
|
|
sockets: {
|
|
room(data) {
|
|
this.lobbyName = data.name
|
|
this.started = data.started
|
|
this.players = data.players.map(x => {
|
|
return {
|
|
name: x,
|
|
ncards: 0,
|
|
}
|
|
})
|
|
},
|
|
characters(data) {
|
|
this.availableCharacters = JSON.parse(data)
|
|
},
|
|
start() {
|
|
this.started = true;
|
|
},
|
|
players_update(data) {
|
|
console.log(data)
|
|
this.players = data
|
|
},
|
|
// self_vis(vis) {
|
|
// console.log('received visibility update')
|
|
// console.log(vis)
|
|
// this.players = JSON.parse(vis)
|
|
// },
|
|
},
|
|
computed: {
|
|
startGameCard() {
|
|
if (!this.started && this.players.length > 2 && this.players[0].name == this.username) {
|
|
return {
|
|
name: 'Start',
|
|
icon: '▶️',
|
|
is_equipment: true,
|
|
number: `${this.players.length}🤠`
|
|
}
|
|
}
|
|
return null;
|
|
},
|
|
showChooser() {
|
|
return this.availableCharacters.length > 0;
|
|
},
|
|
playersTable() {
|
|
console.log('update players')
|
|
return this.players.map((x,i) => {
|
|
let offsetAngle = 360.0 / this.players.length
|
|
let rotateAngle = (i) * offsetAngle
|
|
let size = 130
|
|
return {
|
|
card:this.getPlayerCard(x),
|
|
style: `position:absolute;transform: rotate(${rotateAngle}deg) translate(0, -${size}pt) rotate(-${rotateAngle}deg) translate(${size}pt,${size}pt)`,
|
|
...x
|
|
}
|
|
})
|
|
}
|
|
},
|
|
methods: {
|
|
getActionEmoji(p) {
|
|
if (p.is_my_turn === undefined || p.pending_action === undefined) return '';
|
|
if (p.pending_action != 4) {
|
|
return '▶️'
|
|
} else if (p.is_my_turn) {
|
|
return '⏸'
|
|
} else {
|
|
return ''
|
|
}
|
|
},
|
|
getPlayerCard(player) {
|
|
return {
|
|
name: player.name,
|
|
number: ((this.username == player.name) ? 'YOU' : (this.players[0].name == player.name) ? 'OWNER' :'') + (player.dist ? `${player.dist}⛰` : ''),
|
|
icon: (player.lives === undefined || player.lives > 0) ? (player.is_sheriff ? '⭐' : '🤠') : '☠️',
|
|
alt_text: player.character,
|
|
is_character: true,
|
|
}
|
|
},
|
|
startGame() {
|
|
this.started = true;
|
|
this.$socket.emit('start_game')
|
|
},
|
|
setCharacter(char) {
|
|
this.availableCharacters = []
|
|
this.$socket.emit('set_character', char.name)
|
|
},
|
|
choose(player_name) {
|
|
console.log('choose from' + player_name)
|
|
let pl = this.players.filter(x=>x.name === player_name)[0]
|
|
console.log(pl)
|
|
let arr = []
|
|
for (let i=0; i<pl.ncards; i++)
|
|
arr.push({
|
|
name: 'PewPew!',
|
|
icon: '💥',
|
|
is_back: true,
|
|
})
|
|
pl.equipment.forEach(x=>arr.push(x))
|
|
this.chooseCards = arr
|
|
this.hasToChoose = true
|
|
},
|
|
chooseCard(card) {
|
|
this.$socket.emit('choose', this.chooseCards.indexOf(card))
|
|
console.log(card + ' ' + this.chooseCards.indexOf(card))
|
|
this.chooseCards = []
|
|
this.hasToChoose = false
|
|
},
|
|
drawFromPlayer(name) {
|
|
console.log(name)
|
|
this.$socket.emit('draw', name)
|
|
},
|
|
},
|
|
}
|
|
</script>
|
|
|
|
<!-- Add "scoped" attribute to limit CSS to this component only -->
|
|
<style >
|
|
.is_my_turn {
|
|
box-shadow: 0 0 0 3pt rgb(138, 12, 12), 0 0 0 6pt white, 0 0 5pt 6pt #aaa !important;
|
|
animation-name: turn-animation;
|
|
animation-duration: 2s;
|
|
animation-iteration-count: infinite;
|
|
}
|
|
@media (prefers-color-scheme: dark) {
|
|
.is_my_turn {
|
|
box-shadow: 0 0 0 3pt rgb(138, 12, 12), 0 0 0 6pt #181a1b, 0 0 5pt 6pt #aaa !important;
|
|
}
|
|
}
|
|
@keyframes turn-animation {
|
|
0% {
|
|
transform: scale(1);
|
|
}
|
|
50% {
|
|
transform: scale(1.05);
|
|
}
|
|
100% {
|
|
transform: scale(1);
|
|
}
|
|
}
|
|
.tiny-equipment {
|
|
position: absolute;
|
|
display: flex;
|
|
flex-direction: column;
|
|
right: -35pt;
|
|
transform: scale(0.45);
|
|
transform-origin: 50% 0%;
|
|
top: 0;
|
|
}
|
|
.tiny-health {
|
|
position: absolute;
|
|
display: flex;
|
|
justify-content: space-evenly;
|
|
top: -16pt;
|
|
transform: scale(0.8);
|
|
right: 0;
|
|
left: 0;
|
|
}
|
|
.tiny-equipment .card:nth-child(n+2) {
|
|
margin-top: -60pt;
|
|
}
|
|
.players-table {
|
|
display: flex;
|
|
justify-content: space-evenly;
|
|
margin-bottom: 12pt;
|
|
}
|
|
.lobby {
|
|
display: flex;
|
|
flex-direction: column;
|
|
}
|
|
@media only screen and (min-width:1000px) {
|
|
.lobby {
|
|
flex-direction: row;
|
|
}
|
|
.chat {
|
|
max-width: 350pt;
|
|
}
|
|
}
|
|
</style>
|