bang/frontend/src/components/Deck.vue
2023-02-20 20:52:19 +00:00

272 lines
8.2 KiB
Vue

<template>
<div >
<div class="deck">
<div class="deck" :style="`position:relative;${goldRushShopOpen?'border: 2px dashed #6a6a6a42;border-radius:8pt':''}`" v-if="goldRushCards.length > 0" >
<card @pointerenter.native="()=>{setGoldRushDesc(goldRushCards[0])}" @pointerleave.native="goldRushDesc=null" :style="goldRushShopOpen?``:`position:absolute; top:0; right:0; transform: rotate(95deg) translate(30px, -40px) scale(0.6)`" v-if="goldRushCards.length > 0" :key="goldRushCards[0].name" :card="goldRushCards[0]" :class="{'shop-open':goldRushShopOpen, 'cant-play': pending_action !==2 || gold_nuggets < goldRushCards[0].number - gold_rush_discount}" @click.native="() => {buy_gold_rush_card(0)}"/>
<card @pointerenter.native="()=>{setGoldRushDesc(goldRushCards[1])}" @pointerleave.native="goldRushDesc=null" :style="goldRushShopOpen?``:`position:absolute; top:0; right:0; transform: rotate(90deg) translate(0, -40px) scale(0.6)`" v-if="goldRushCards.length > 1" :key="goldRushCards[1].name" :card="goldRushCards[1]" :class="{'shop-open':goldRushShopOpen, 'cant-play': pending_action !==2 || gold_nuggets < goldRushCards[1].number - gold_rush_discount}" @click.native="() => {buy_gold_rush_card(1)}"/>
<card @pointerenter.native="()=>{setGoldRushDesc(goldRushCards[2])}" @pointerleave.native="goldRushDesc=null" :style="goldRushShopOpen?``:`position:absolute; top:0; right:0; transform: rotate(85deg) translate(-30px, -40px) scale(0.6)`" v-if="goldRushCards.length > 2" :key="goldRushCards[2].name" :card="goldRushCards[2]" :class="{'shop-open':goldRushShopOpen, 'cant-play': pending_action !==2 || gold_nuggets < goldRushCards[2].number - gold_rush_discount}" @click.native="() => {buy_gold_rush_card(2)}"/>
<div style="position:relative">
<div class="card gold-rush back" style="position:relative; bottom:-3pt;right:-3pt;"/>
<div class="card gold-rush back" style="position:absolute; bottom:-1.5pt;right:-1.5pt;"/>
<card :card="goldRushCardBack" :donotlocalize="true" class="gold-rush back last-event" @click.native="goldRushShopOpen = !goldRushShopOpen"/>
</div>
</div>
<div v-if="eventCard" style="position:relative">
<div class="card fistful-of-cards" style="position:relative; bottom:-3pt;right:-3pt;"/>
<div class="card fistful-of-cards" style="position:absolute; bottom:-1.5pt;right:-1.5pt;"/>
<card :card="eventCard" :key="eventCard.name" :class="eventClasses" @click.native="event"/>
</div>
<div style="position:relative" class="deck">
<div style="position:relative" id="actual-deck">
<div class="card back" style="position:absolute; bottom:-3pt;right:-3pt;"/>
<div class="card back" style="position:absolute; bottom:-1.5pt;right:-1.5pt;"/>
<card :card="card" :donotlocalize="true" :class="{back:true, pick:pending_action === 0, draw:pending_action === 1}" @click.native="action"/>
</div>
<div style="position:relative;" id="actual-scrap">
<card v-if="previousScrap" :card="previousScrap" style="top: 1.5pt;right: -1.5pt;"/>
<card v-else :card="card" class="back" style="opacity:0"/>
<card v-if="lastScrap" :card="lastScrap" :key="lastScrap.name+lastScrap.number" class="last-scrap" @click.native="action('scrap')"
@pointerenter.native="setdesc" @pointerleave.native="desc=''" />
</div>
<card v-if="endTurnAction && isPlaying" :donotlocalize="true" v-show="pending_action == 2" :card="endTurnCard" class="end-turn" @click.native="endTurnAction"/>
</div>
</div>
<transition name="list">
<p v-if="eventCard" class="center-stuff"><b>{{eventDesc}}</b></p>
</transition>
<transition name="list">
<div v-if="goldRushDesc">
<p class="center-stuff">🤑️ <i>{{$t(`cards.${goldRushDesc.name}.desc`)}}</i> 🤑️</p>
<p class="center-stuff">🤑️ <b>{{goldRushDesc.number - gold_rush_discount}} 💵️</b> 🤑️</p>
</div>
</transition>
<div style="margin-bottom:6pt;margin-bottom: 6pt;display: flex;flex-direction: column;">
<button class="btn" v-if="pending_action == 2 && can_gold_rush_discard" @click="$socket.emit('gold_rush_discard')">{{$t('gold_rush_discard')}}</button>
</div>
<transition name="list">
<p v-if="desc" class="center-stuff"><i>{{desc}}</i></p>
</transition>
</div>
</template>
<script>
import Card from '@/components/Card.vue'
export default {
name: 'Deck',
props: {
endTurnAction: Function
},
components: {
Card,
},
data: () => ({
card: {
name: 'PewPew!',
icon: '💥',
},
goldRushCardBack: {
name: 'GoldRush!',
icon: '🤑️',
},
lastScrap: null,
eventCard: null,
previousScrap: null,
pending_action: false,
isPlaying: true,
desc: '',
goldRushShopOpen: true,
goldRushCards: [],
gold_nuggets: 0,
goldRushDesc: null,
can_gold_rush_discard: false,
gold_rush_discount: 0,
}),
sockets: {
self(self){
self = JSON.parse(self)
this.isPlaying = self.lives > 0 || self.is_ghost
this.pending_action = self.pending_action
this.gold_nuggets = self.gold_nuggets
this.can_gold_rush_discard = self.can_gold_rush_discard
this.gold_rush_discount = self.gold_rush_discount
},
scrap(card) {
this.lastScrap = card
},
event_card(card) {
this.eventCard = card == false ? {
name: 'PewPew!',
icon: '🎲',
back: true,
expansion: 'fistful-of-cards',
} : card
},
gold_rush_shop(cards) {
console.log('GOLD RUSH:'+ cards)
this.goldRushCards = JSON.parse(cards)
},
},
computed: {
endTurnCard() {
return {
name: this.$t('end_turn'),
icon: '⛔️'
}
},
eventClasses() {
let classes = {
'last-event':true,
'back':this.eventCard.back
}
classes[this.eventCard.expansion] = true
return classes
},
eventDesc() {
this.eventCard;
if (this.eventCard.name !== 'PewPew!'){
return this.$t(`cards.${this.eventCard.name}.desc`)
}
return ""
}
},
methods: {
action(pile) {
if (this.pending_action !== false && this.pending_action < 2) {
// console.log('action')
if (this.pending_action == 0)
this.$socket.emit('pick')
else if (this.pending_action == 1)
this.$socket.emit('draw', pile)
}
},
buy_gold_rush_card(index) {
this.$socket.emit('buy_gold_rush_card', index)
},
event() {
if (this.pending_action !== false) {
this.$socket.emit('draw', 'event')
}
},
setdesc() {
if (this.lastScrap.desc)
this.desc = (this.$i18n.locale=='it'?this.lastScrap.desc:this.lastScrap.desc_eng)
else
this.desc = this.$t(`cards.${this.lastScrap.name}.desc`)
},
setGoldRushDesc(card) {
this.goldRushDesc = card
},
},
mounted() {
if (window.innerWidth < 1000) {
this.goldRushShopOpen = false;
}
},
watch: {
lastScrap(newVal, old) {
this.previousScrap = old
newVal;
}
}
}
</script>
<style scoped>
.deck {
display:flex;
margin:0;
align-items: center;
justify-content: center;
flex-direction: row-reverse;
flex-wrap: wrap-reverse;
}
.last-scrap {
position: absolute;
top: 0;
animation-duration: 0.8s;
animation-name: slidein;
}
.last-scrap:hover {
opacity: 0.8;
transform: translateY(-10px);
}
.gold-rush:not(.back) {
animation-duration: 0.8s;
animation-name: slidein;
}
@keyframes slidein {
from {
transform: translate(-100px, 10px) scale(1.3) rotate(-10deg);
}
to {
transform: translate(0, 0) scale(1);
}
}
.last-event {
position: absolute;
top: 0;
animation-duration: 0.8s;
animation-name: slidein;
}
@keyframes slidein {
from {
transform: translate(30px, 20px) scale(1.3) rotate(-10deg);
}
to {
transform: translate(0, 0) scale(1);
}
}
@keyframes pick {
0% {
transform: translate(0,0);
z-index: 1;
}
50% {
transform: translate(-10px,0);
z-index: 1;
}
100% {
transform: translate(0,0);
z-index: 1;
}
}
@keyframes draw {
0% {
transform: translate(0,0);
z-index: 1;
}
50% {
transform: translate(0,10px);
z-index: 1;
}
100% {
transform: translate(0,0);
z-index: 1;
}
}
.pick {
animation-duration: 2s;
animation-name: pick;
animation-iteration-count: infinite;
}
.draw {
animation-duration: 2s;
animation-name: draw;
animation-iteration-count: infinite;
}
.pick:hover {
transform: translate(-10px,0);
z-index: 1;
}
.draw:hover {
transform: translate(0,10px);
z-index: 1;
}
.end-turn {
box-shadow:
0 0 0 3pt rgb(138, 12, 12),
0 0 0 6pt var(--bg-color),
0 0 5pt 6pt #aaa !important;
}
</style>