35 lines
1.1 KiB
Python
35 lines
1.1 KiB
Python
from tests.dummy_socket import DummySocket
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from bang.deck import Deck
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from bang.game import Game
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from bang.players import Player, PendingAction
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from bang.cards import *
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def test_game_start():
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sio = DummySocket()
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g = Game('test', sio)
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p1 = Player('p1', 'p1', sio)
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g.add_player(p1)
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p2 = Player('p2', 'p2', sio)
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g.add_player(p2)
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p3 = Player('p3', 'p3', sio)
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g.add_player(p3)
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assert p1.role == None
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assert p2.role == None
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assert p3.role == None
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assert not g.started
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g.start_game()
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assert g.started
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assert p1.role != None
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assert p2.role != None
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assert p3.role != None
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assert len(p1.available_characters) == g.characters_to_distribute
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assert len(p2.available_characters) == g.characters_to_distribute
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assert len(p3.available_characters) == g.characters_to_distribute
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p1.set_character(p1.available_characters[0].name)
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assert p1.character != None
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p2.set_character(p2.available_characters[0].name)
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assert p2.character != None
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p3.set_character(p3.available_characters[0].name)
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assert p3.character != None
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assert g.players[g.turn].pending_action == PendingAction.DRAW
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