bang/backend/tests/game_test.py
2021-07-01 09:48:37 +02:00

35 lines
1.1 KiB
Python

from tests.dummy_socket import DummySocket
from bang.deck import Deck
from bang.game import Game
from bang.players import Player, PendingAction
from bang.cards import *
def test_game_start():
sio = DummySocket()
g = Game('test', sio)
p1 = Player('p1', 'p1', sio)
g.add_player(p1)
p2 = Player('p2', 'p2', sio)
g.add_player(p2)
p3 = Player('p3', 'p3', sio)
g.add_player(p3)
assert p1.role == None
assert p2.role == None
assert p3.role == None
assert not g.started
g.start_game()
assert g.started
assert p1.role != None
assert p2.role != None
assert p3.role != None
assert len(p1.available_characters) == g.characters_to_distribute
assert len(p2.available_characters) == g.characters_to_distribute
assert len(p3.available_characters) == g.characters_to_distribute
p1.set_character(p1.available_characters[0].name)
assert p1.character != None
p2.set_character(p2.available_characters[0].name)
assert p2.character != None
p3.set_character(p3.available_characters[0].name)
assert p3.character != None
assert g.players[g.turn].pending_action == PendingAction.DRAW